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Wild Assault Early Access August 14 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]Hope you're having fun playing Wild Assault![/p][p]We will be performing a live update at 0:00 AM PT on August 14. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game. This update includes Project Sextans update: Tidal Operation, New Activity: VALIANT's WEEKEND, and Bug Fixes.[/p][p][/p][p]1.Sextans update: Tidal Operation[/p][p]• Reach specific stages to unlock summer-themed weapon skins, exclusive "Tidal Operation[/p][p]" profile, name tag, and medal.[/p][p][/p][p]2.VALIANT WEEKEND[/p][p]• During the event, participating in matches grants 150% Valiant Proficiency.[/p][p][/p][p]3.Optimizations[/p][p]• Improved end-of-match results display: "Best Squad" now replaces "My Squad" when earned.[/p][p]• Enhanced visibility of daily task refresh counts in the Battle Pass.[/p][p][/p][p]4.Bug Fixes[/p][p]• Adjusted melee damage for ZHENSHAN to align with other massive body valiant.[/p][p]• Fixed layout issues in Valiant details for JACK and CROCK.[/p][p]• Resolved ESC key unresponsiveness after hiding UI in Battle Pass preview.[/p][p]• Addressed overlapping/capitalization errors in English translations.[/p][p]• Corrected online status display overlap caused by long nicknames in friends list.[/p][p]• Noman's ultimate kills no longer incorrectly count toward SMG kill achievements[/p][p]• Clarified ambiguous description for the "Unstoppable Force" achievement.[/p][p]• Fixed incorrect stat bonuses for Bipod and Heavy Bipod[/p][p]• Defenders can no longer deploy respawns early in WA RAID's initial phase.[/p][p]• Bundles now refresh immediately after purchasing their final item.[/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Sale Now Open! Anthro Festival 2025 is Coming Soon~

[p][/p][p]《Wild Assault》 has confirmed its participation in Anthro Festival 2025. The passionate summer event is heating up—from ​​10:00 AM PDT ​August 13 to August 26, enjoy a super discount of 35% OFF! Additionally, don’t miss the recently launched Summer Surf Event, featuring exclusive rewards like \[Akaihime-Crimson Whisper] and \[KUG-Summer Party].[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Dev Log #32: Custom Lobby Introduction

[p][/p][p][/p][p]Hello Wild Ones![/p][p]It's time for Wild Assault Dev Log. Today, we're revealing a feature currently in development: Custom Lobby[/p][p][/p][p]Feature Introduction[/p]
  • [p]The Custom Lobby feature allows players to create their own game rooms and customize a variety of settings for their matches.[/p]
  • [p]This feature has two primary goals:[/p]
    • [p]To help players easily team up, chat, and compete with friends;[/p]
    • [p]To tailor matches to personal preferences.[/p]
[p]Design Details[/p]
  • [p]Player-created rooms will appear in a room list. Players can browse this list and join rooms created by others.[/p]
  • [p]When creating a room, players can select their preferred game mode and maps.[/p]
  • [p]Beyond mode and map selection, additional detailed settings are available, such as:[/p]
    • [p]Number of players of the match[/p]
    • [p]Attributes and ability of the Valiant[/p]
    • [p]BOT parameters[/p]
    • [p]Mode rules parameters[/p]
[p]Through these settings, players can create their ideal gameplay experience. For example:[/p]
  • [p]Matches that limit Valiant selection[/p]
  • [p]Human vs. BOT matches[/p]
  • [p]Matches with modified skill cooldowns for an "ULTRA SKILL" mode[/p]
[p]Current Development Progress[/p]
  • [p]Our team is hard at work on this feature. Below are some sneak peeks from the design phase to give you an early look.[/p]
[p][/p][p]That's all about the Custom Lobby. Join us again next week! If you have suggestions or ideas for it, please share your feedback with us! We hope you enjoy a nice weekend.[/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access August 7 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]Hope you're having fun playing Wild Assault![/p][p]We will be performing a live update at 3 AM PT on August 7. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game. This update includes new activity,appearance,optimizations and bug fixes.[/p][p][/p][p]1.Summer Surf Event Now Live[/p][p]• Participate to earn \[Akaihime-Crimson Whisper] & \[KUG-Summer Party][/p][p][/p][p][/p][p][/p][p]2.New Appearance[/p][p]• \[Jack-Costa Groove Bundle] & \[Vladimir-Summer Bastion Bundle][/p][p][/p][p][/p][p][/p][p][/p][p]3.Optimizations[/p][p]• Improved accessory stat display: Added summary view for attribute changes from weapon attachments[/p][p]• Enhanced firing sound effects for NK47, AS-VAL, AKS, PPSH, PS29, M90, PKP, RPL during high fire rate[/p][p][/p][p]4.Bug Fixes[/p][p]• Fixed abnormal scope visual effects for VSK-92[/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access July 31 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]Hope you're having fun playing Wild Assault![/p][p]We will be performing a live update at 3 AM PT on July 31. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game. This update includes several optimizations and bug fixes.[/p][p][/p]
1. Optimizations
[p][/p][h2]1.1 Weapon Balancing[/h2][p][/p]
  1. [p]As previously previewed, shotguns are now no longer available for Vladimir and Zhenshan.[/p]
  2. [p]Increased reload speed for Ryan's Ultimate Ability weapon, the Enforcer.[/p]
  3. [p]The Extended Barrel weapon attachment for the M88 and AA12 has been temporarily disabled for optimization. Please keep an eye on our announcements for future notice.[/p]
[p][/p][h2]1.2 Camera[/h2][p][/p]
  1. [p]Resolved an issue where the camera would clip into the Valiant model after the Valiant was knocked down.[/p]
[p][/p]
2. Bug Fixes
[p][/p][h2]2.1 Weapons[/h2][p][/p]
  1. [p]Fixed incorrect information in NTW's attribute panel.[/p]
  2. [p]Fixed an issue in the training camp where the Hunter Crossbow couldn't deal damage to the target upon hitting the head, while shots to the body incorrectly registered as headshots.[/p]
  3. [p]Fixed an issue where the head hitbox of training camp targets was incorrectly positioned.[/p]
  4. [p]Fixed an issue where Hunter Crossbow bolts would abnormally float in the air after eliminating training targets.[/p]
[p][/p][h2]2.2 Valiant Abilities[/h2][p][/p]
  1. [p]Fixed an issue where Hongying's First Aid Capsule smoke failed to hide Valiant Indicators.[/p]
  2. [p]Fixed an issue where Vladimir's Field Fort could not be interacted with immediately after deployment.[/p]
  3. [p]Fixed an issue where Uly's Signature Ability, Land Diving, had an abnormally extended cancellation time.[/p]
  4. [p]Fixed an issue where Uly was not eliminated for escaping the battleground when using his Ultimate Ability, Uly's Scuba Party, then casting the enhanced Signature Ability, Land Diving, and remaining underground in a non-combat area for more than 5 seconds.[/p]
[p][/p][h2]2.3 Game Modes & Gameplay[/h2][p][/p]
  1. [p]Fixed an issue where the third area of the Impel Sandbar was incorrectly outlined on the deployment screen in WA Raid Mode.[/p]
  2. [p]Fixed an issue where pressing the spacebar on the deployment screen during the pre-lobby countdown did not activate the "Ready" button.[/p]
  3. [p]Fixed an issue where matches would start with an uneven number of players on each team if a player disconnected or crashed during matchmaking before the match loaded.[/p]
[p][/p][h2]2.4 UI & Localization[/h2][p][/p]
  1. [p]Fixed an incorrect English title for the "Dead Drop" event page.[/p]
  2. [p]Fixed incorrect text on the personal stats page.[/p]
  3. [p]Fixed an issue where the player's name would incorrectly change to "MODENAME123" after switching to another page during matchmaking.[/p]
  4. [p]Restored some missing elements on the leaderboard loading screen.[/p]
  5. [p]Fixed an issue where the required experience for leveling up was displayed incorrectly on the match result screen after exiting a match midway.[/p]
[p][/p][h2]2.5 Achievements & Tutorials[/h2][p][/p]
  1. [p]Fixed an issue where the "Dizziness Is Normal - Defeat Zhenshan 5 times while he is rolling" achievement could not be unlocked.[/p]
  2. [p]Fixed an issue where Valiant abilities could not be correctly activated in the tutorial.[/p]
[p][/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]