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  3. Patch Notes 17/07/25

Patch Notes 17/07/25

[p]Bug Fixes[/p]
  • [p]Initial batch of optimization fixes [/p]
  • [p]Creative Mode could not be exited[/p]
  • [p]Stuff from the demo was not deactivated[/p]
  • [p]Achievement bug in the first levels[/p]
  • [p]Really tall figures in creative mode were not displayed correctly[/p]
  • [p]Gluers could not be deleted[/p]
  • [p]Some upgrades were not upgrading properly[/p]
  • [p]Machines visualization bug[/p]
  • [p]Localization mistakes[/p]
  • [p]More minor fixes [/p]
[p][/p][p]Quality of Life [/p]
  • [p]Hotkeys and controls visualization[/p]
  • [p]Hover info over saturation icon on machines[/p]
  • [p]Hover info over icon toggling stickers on and off[/p]
  • [p]Hover info over main quest (stars showing over current objective)[/p]
  • [p]Updated icons on the menu[/p]
[p][/p][p]Known Issues[/p][p]We're actively working on more optimization fixes. We have managed to upload some fixes that make saves that we received (thank you for sending them to us) moving at 1fps to 15fps, but the fixes won't be perceived by players that play the game with large production lines. Thank you for baring with us, we'll keep you informed when we have more information to share! [/p]