The Block Factory Playtest is now live!
Hello everyone, we’re excited to announce that the Block Factory playtest is live!
In last week’s blog post we shared what content is available in the playtest. Since then, we have decided to add the following features:
[h3]Bug reports, Feedback and Suggestions[/h3]
We’ve set up a public bug tracker and suggestions board, Feature Upvote, that allows you to submit any issues you might be experiencing, or suggestions you might like to see added or changed, and vote on them as a community. This gives us a clearer view of how prevalent each issue or idea is and prioritise accordingly.
We love to involve the community in our development, we value all suggestions and feedback as we work together to build a better game.
You can also join our Discord to discuss your ideas with us and other players!
[h3]Content Creators[/h3]
You are free to live stream, record and share videos of the playtest. We would appreciate it if you mention that the build you are playing is a playtest / beta version of Block Factory. Please get in touch with us if you have any questions or requests via Twitter / X or on our Discord server.
[h3]Haven’t signed up yet?[/h3]
For those of you who haven’t signed up yet, don’t worry you haven’t missed out. The playtest will run until September 2nd so don’t forget to request access by signing up on Steam!
https://store.steampowered.com/app/2827680/Block_Factory/
If you have any questions don’t hesitate to share them in the comments and we’ll try our best to answer them all.
In last week’s blog post we shared what content is available in the playtest. Since then, we have decided to add the following features:
- Challenge Mode: Once you have completed an Island/Level in the Campaign Mode, you will be able to play it in the Challenge Mode. In this mode, speed is key! You will have to deliver a certain amount of each figurine as fast as you can to get a star rank. If you want 3 stars, you will need to optimise your factory!
- Tech Tree / Upgrade System: After delivering the first unit of a figurine, your factory will continue to produce more units that will be stored. After delivering X units of a figurine, you will be rewarded with a coin. Coins are used in the Archipelago Menu to buy new machines, upgrade mechanics or improve your production speed.
[h3]Bug reports, Feedback and Suggestions[/h3]
We’ve set up a public bug tracker and suggestions board, Feature Upvote, that allows you to submit any issues you might be experiencing, or suggestions you might like to see added or changed, and vote on them as a community. This gives us a clearer view of how prevalent each issue or idea is and prioritise accordingly.
We love to involve the community in our development, we value all suggestions and feedback as we work together to build a better game.
You can also join our Discord to discuss your ideas with us and other players!
[h3]Content Creators[/h3]
You are free to live stream, record and share videos of the playtest. We would appreciate it if you mention that the build you are playing is a playtest / beta version of Block Factory. Please get in touch with us if you have any questions or requests via Twitter / X or on our Discord server.
[h3]Haven’t signed up yet?[/h3]
For those of you who haven’t signed up yet, don’t worry you haven’t missed out. The playtest will run until September 2nd so don’t forget to request access by signing up on Steam!
https://store.steampowered.com/app/2827680/Block_Factory/
If you have any questions don’t hesitate to share them in the comments and we’ll try our best to answer them all.