Fatal Claw Hotfix Notice (v0.9.81)
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[/p][p][/p][p]Hello, everyone.
[/p][p]Thank you for your marvelous interest and support since Fatal Claw's Early Access release.[/p][p]Your feedback and bug reports have helped us address a variety of issues that went unnoticed during development.
[/p][p]This hotfix includes the following:[/p][p][/p][hr][/hr][p][/p][h3]🔧 Fixes[/h3]
[/p][p]Thank you once again for playing and sharing your feedback.[/p][p]
[/p]
[/p][p]Thank you for your marvelous interest and support since Fatal Claw's Early Access release.[/p][p]Your feedback and bug reports have helped us address a variety of issues that went unnoticed during development.
[/p][p]This hotfix includes the following:[/p][p][/p][hr][/hr][p][/p][h3]🔧 Fixes[/h3]
- [p]Fixed an infinite BGM loop during a flashback scene.[/p]
- [p]Fixed an error where the first-hit damage from the Automata: Escort skill was missing.[/p]
- [p]Fixed an abnormal jump distance that occurred when transitioning to a different map while climbing walls.[/p]
- [p]Fixed an incorrect icon size error for the Stone of Immortality.[/p]
- [p]Added the missing ":" symbol when indicating Mana cost.[/p]
- [p]Fixed a repeated animation for acquiring a map in the Carox menu after purchasing one from Masa at Strigine Quarry.[/p]
- [p]Fixed the SFX for radio communication with Skyle.[/p]
- [p]Fixed an error that allowed entry into inaccessible areas by using the Carbo's Fangs skill.[/p]
[/p][p]Thank you once again for playing and sharing your feedback.[/p][p]
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