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  3. Fatal Claw Update Notice (v0.9.121)

Fatal Claw Update Notice (v0.9.121)

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[/p][p][/p][p]Hello, everyone.[/p][p]Your feedback and bug reports have helped us address a variety of issues that went unnoticed during development. This enables us to provide you with a more refined gameplay experience.[/p][p]This update includes the following:[/p][p][/p][hr][/hr][p][/p][h3]🛠️ Update Details[/h3][p]- Added a Journal system.[/p][p]- Fixed an awkward part during Mirkam the boss's recollection scene.[/p][p]- Adjusted the fall speed when repeatedly using the downward-attack while jumping.[/p][p]- The downward-attack while jumping can now be used repeatedly as intended even when no hits occur.[/p][p]- Reduced the animation time upon arriving at Vanrion's Gate.[/p][p]- The player can now penetrate Kannic Piles using the Crescent Blade skill.[/p][p]- Improved the attack range of Automata: Bodyguard.[/p][p]- The player will no longer be hit by Ortrinde's spear when it is stuck on walls.[/p][p]- Updated several images in the item equipping guide.[/p][p]- Added an OK/Cancel pop-up for expendable items such as Vanrion's Dimension Link, Green ID Card, and Solar Slate. [/p][p]- Adjusted the cinematic animation speed of Vanrion’s Sanctuary.[/p][p]- Fixed an error where the screen did not focus on the current location upon entering the Full Map UI.[/p][p]- The revival animation will no longer play twice when the player is defeated during the Giant Guardian chase and is then transferred to the Stone of Immortality.[/p][p]- Fixed a missing SFX error when hit by the Giant Guardian.[/p][p]- Fixed an error where background resources of certain locations at Elord Castle flickered.[/p][p]- Removed an invisible wall at the entrance to Vanrion's Gate in Elord Castle.[/p][p]- Monsters at the Kannir Drilling Site will no longer spawn when the player rests at the Stone of Immortality.[/p][p][/p][hr][/hr][p][/p][p]We will continue to thoroughly review community feedback and work to provide a more seamless gameplay experience.[/p][p]Thank you once again for playing and sharing your feedback.[/p][p][/p][p][/p][p]
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