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Super Mining Mechs News

DLC Release Date & Content Reveal!

Hey everyone!

Hope you're having a great first month of the year! I've been making great progress with the upcoming DLCs for both Mining Mechs and Super Mining Mechs, and so today I'd like to share that both DLCs are set to launch on Friday February 28th.

In this post I'm zooming in on Super Mining Mechs - Toxic Treasures. But first, please take some time to wishlist both DLC here to be notified when they launch! It also helps a lot for the Steam algorithm :)

https://store.steampowered.com/app/3379790/Mining_Mechs__Camel_Chaos/

https://store.steampowered.com/app/3379430/Super_Mining_Mechs__Toxic_Treasures/

[h3]About Toxic Treasures[/h3]
The DLC adds a brand new planet to Super Mining Mechs called "Toxera", which is a dangerous and toxic place full of acid. You receive a distress call from Doctor Dica, a German scientist who's underground laboratory is flooded with acid. He asks you to dive down in a special submarine mech to restore his labs, but can you really trust him?


Naturally, you can upgrade and customize your submarine mech to increase your underwater (or should I say under-acid) mining speed. However - that doesn't mean your old trusty super mining mech is not useful on Toxera either, as you can drain the acid by restoring pumps, draining the acid from certain regions and allowing for your regular mech to mine there.


Toxera contains 20 brand new resources to find in the Lanthanide and Actinide element groups. And of course - once cleared of acid - you can build mines on this planet to mine them passively.


While underwater, you can move around freely in any direction - which also means you can mine in any direction - even upwards! That's right, I know many of you have requested for mechs to be able to mine upwards, so here you go!


[h3]Pricing:[/h3]
Mining Mechs - Camel Chaos: $0.99
Super Mining Mechs - Toxic Treasures: $1.99
Both DLCs will have a launch discount, and there will also be a bundle to get an additional discount when you get both DLCs at once!

[h3]Testing[/h3]
Want to help me test the upcoming DLCs? Awesome! We're still actively looking for enthusiastic testers. For more information check out the #announcements channel in our Discord.
Discord

[h3]Please Wishlist![/h3]
Lastly - please don't forget to wishlist both DLC. It helps out a lot for the Steam algorithm and makes sure you get notified when they launch. This way you won't miss the launch discount!

And as always - thank you all for your continued support! I'd love to hear your thoughts on the upcoming DLC and if you have any questions please feel free to ask them below! :)
-Barry

New DLC announcement!

Hey everyone!

I'm really excited to announce two new adventures coming to the Mining Mechs franchise, as I'm announcing not one, but two new DLCs today; one for Super Mining Mechs and one for the original Mining Mechs. That's right! I've not forgotten about the original just yet and I've decided to release a new DLC for the original game alongside the new DLC for Super Mining Mechs.

[h2]Please wishlist![/h2]
Before you read on, please take some time to wishlist both DLC here to be notified when they launch! It also helps a lot for the Steam algorithm :)
https://store.steampowered.com/app/3379790/Mining_Mechs__Camel_Chaos/

https://store.steampowered.com/app/3379430/Super_Mining_Mechs__Toxic_Treasures/

[h2]Overview[/h2]
So what does each DLC include exactly?


[h3]Mining Mechs[/h3]
Chamel Chaos DLC

[h3]Super Mining Mechs[/h3]
Toxic Treasures DLC



Includes:
  • A new map
  • A new storyline
  • New quests
  • 14 new resources
  • 5 new mechs
  • Tons of camels!

Includes:
  • A new toxic planet
  • 4 new maps
  • A new storyline
  • New missions
  • New resources
  • New mech modules


Price: $0.99*

Price $1.99*


*region pricing applies. price will differ based on currency and location according to Steam's suggested price conversion.

[h2]Why paid DLC?[/h2]
I'd also like to take some time to address the elephant in the room; why paid DLC? As a gamer myself I understand that paying for stuff is never fun. That's why I've been pushing out a lot of patches and updates for free over the past months. However, with the base price of both games being so low, it's not possible for me to sustain these games with this type of new content in the long run, as that's simply not profitable. Making games takes a lot of time and costs a lot of money, and since the content included in these DLCs requires an investment from my end, I'd be at a loss if it was free. That's why I've settled on the lowest possible price point of 99 cents and 1.99 to hopefully keep it as accessible as possible for everyone. I'll also make sure to include a launch discount and add them to a bundle, so you get an additional discount on top of the launch discount if you already own the game through the Complete Franchise Bundle. I hope you understand my decision and thank you for your continued support!

Lastly - please don't forget to wishlist both DLC. It helps out a lot for the Steam algorithm and makes sure you get notified when they launch. This way you won't miss the launch discount!

Thanks,
-Barry

Big Content Update! (v1.00.81)

Hey everyone!

Good news; the big content update is here! As mentioned in an earlier post, I've now moved on from frequent small patches to less frequent bigger updates with new mechanics and content! If you'd like to suggest new features, the best way to do so is on Discord.

[h2]Update #1[/h2]

    [h3]Map[/h3]
  • New Islandora map
  • New rock type: Reinforced rocks

    [h3]Stats & leaderboards[/h3]
  • 5 Leaderboard types
  • Global / Friends toggle

    [h3]Prestiges & Passives[/h3]
  • Prestige passive resets
  • Added Prestige Point currency
  • Bank expansion passive
  • Passive upgrade hotkey
  • Prestiges / passives cross saving
    For context: You now get keys from mission (except for any missions that were already in progress in old save files). There's also a new Tier with repeatable missions you can play endlessly. If keys are not showing up, make sure to refresh the repeatable missions tier with fresh missions. You can refresh once after each mission you complete!

    [h3]Missions[/h3]
  • Added repeatable missions
  • Added new mission rewards

    [h3]Cosmetic[/h3]
  • New hats
  • Treasure chest pirate hat
  • Treasure chest bandana
  • Tiles digged miners hat
  • Millionaire top hat

    [h3]Treasure[/h3]
  • Hat rewards
  • Increased values
  • Decreased timer

    [h3]Seasonal events[/h3]
  • Presents!
  • Hat rewards
  • Seasonal map decorations

    [h3]QOL[/h3]
  • Improved controller support
  • LT and RT menu nav
  • Menu tab selection brackets
  • Cursor snapping
  • Improved Steam Deck support
  • Floating keyboard
  • Fixed text wrapping
  • Deliver all option for buildings


Hope you enjoy this update and if you have any suggestions for future content, please feel free to share your thoughts with me here or on Discord!

Thanks,
-Barry

What's next?

Hi everyone!

We just hit an awesome milestone; 100 million total tiles mined globally!


I figured this would be a good time to look back at what happened since launch and what I'll be focusing on going forward.

[h2]So far[/h2]
Since launch I've pushed about 10 patches with a bunch of fixes, changes and improvements. I want to thank you all for the feedback and suggestions as it really helps me improve the game and focus on what's most important! The hat poll from last week has also ended; and with more than 500 votes you guys have voted for the Wizard's Hat. The hat will automatically unlock next time you start the game! :)

[h2]So what's next? [/h2]
So far I've been focusing on quick small patches, to make sure important improvements and bug fixes are implemented asap. However, as I'm starting to move on from bug fixing and improvements to new features and content, I'll be focusing on releasing bigger patches less frequently. So far I've planned 3 big updates.

I don't have any deadlines for these updates because I want to take my time to polish things up and release it when it's ready. I prefer a delayed victory over a quick failure.

The contents of these updates are based on suggestions and feedback from the community. A lot of suggestions and feedback have been implemented right away, but the bigger / more complicated changes have been put in one of the updates below. These updates are subject to change and I'd love to hear what you would like to see in upcoming updates so I can update the roadmap!

[h3]Update #1[/h3]
  • New map
  • New rock type
  • Stats & leaderboards
  • Radar zoom passive
  • Bank expansion passive
  • Passive prestiges
  • Passive cross-saving
  • Deliver all option for buildings
  • Improved controller support
  • Improved Steam Deck support
  • New hats
  • New horn sounds
  • Got any other suggestions? Let me know!

[h3]Update #2[/h3]
  • New map
  • Ice nodes
  • Animals (scenic, not pets)
  • Repeatable objectives
  • Mech skins & customization
  • New hats
  • New horn sounds
  • Got any other suggestions? Let me know!

[h3]Update #3[/h3]
  • New map
  • Magma nodes
  • Weather effects
  • Daily / Weekly challenges
  • New hats
  • New horn sounds
  • Got any other suggestions? Let me know!


Lastly, it's probably good to mention that after these free updates I'll be focusing my attention on DLC content. With the game being priced as low as it is, it's not in the budget for me to endlessly keep pushing out free updates and content. However, if I can release new content in the form of a paid DLC (probably priced around $1.99 or something) I can keep working on the game for a longer period of time. That obviously won't mean the base game is not getting any free content or updates anymore after the three updates above. I'll keep updating and patching the game just like I'm still actively pushing out patches for the prequel.

Thank you all for the continued support!
-Barry

Patch notes v1.00.79

Hey everyone! Here's a little request to everyone who has ever had the mysterious 'crash' where the game just closes without any error. I think I've (finally) managed to solve this but it's hard to know for sure. So if you're still experiencing this issue with the new build, please let me know!

1.00.79
Fixed payday achievement
Fixed make it rain achievement
Fixed drawing crash
Fixed building on platforms
Fixed inventory game crash
Minor performance improvements
Fixed full bank mine collection
Fixed minor bugs
Added Wizard's Hat