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Perk System Update & Quality of Life Improvements

[h2]Perk System Update & Quality of Life Improvements[/h2]
A major new update is here, introducing a dynamic perk system, a new merchant, and a host of gameplay and UI enhancements!

[h2]New Feature: Perk System[/h2]
Perk Merchant: Encounter a new merchant during your runs, offering powerful perks in exchange for currency. Customize your playstyle on the fly and adapt to each run’s unique challenges.

Available Perks:
  • Backstabber: Deal 1 extra damage when attacking from behind.
  • Agile Stance: Your first turn-around action each turn is free.
  • Saboteur: Enemies deal 1 extra damage to each other.
  • Critical Strike: Abilities have a 33% chance to deal double damage.


[h2]Bug Fixes[/h2]
  • Fixed an issue where the Bear Trap ability would sometimes not appear.
  • Bear Trap now works with all overtime effects and can be swapped during runs without issues.
  • Addressed several minor bugs and visual glitches.
  • Minor UI visual updates for a smoother experience.


[h2]Quality of Life Changes[/h2]
  • Phantom Dash and Bear Trap are now part of your starter kit—no need to purchase them separately (subject to change for full release).
  • New players now skip the lobby phase and jump straight into the action.
  • Tweaked sound effects for a more polished audio experience.
  • Music now plays in a random order, keeping each run feeling fresh.


[h2]What’s Ahead[/h2]
We’re just getting started! Here’s a glimpse at what’s coming soon:

  • Possible demo extension with more content to explore.
  • Additional perks to further expand your tactical options.
  • Continued polish and improvements based on your feedback.


Thank you for playing and supporting the game!