Early game balances, typos, and more 🌿 Koltera 2 Patch 1.1
- Nerfed tier 0 charm summon costs from 25 to 5
- Nerfed tier 1 charm summon costs from 50 to 25
- Refunded tier 0 and 1 charm summon cost differences due to new balance
- Changed tutorial to give 5 charm crates and reduced pouches from 25 to 5 to mirror balances
- Fixed typo for "Gold recieved" to "Gold received"
- Fixed typo for "merchent" to "merchant" on fertilizer
- Updated version in the title image in the top left to proper version
- Added text to show that you will lose your flower level from removing it
- Removed 50% penalty for abandoning an expedition on experience
- Added a game.log file in the save directory that tracks launch data to help with debugging crashes
- Updated launch game logic to help mitigate issues
- Nerfed tier 1 charm summon costs from 50 to 25
- Refunded tier 0 and 1 charm summon cost differences due to new balance
- Changed tutorial to give 5 charm crates and reduced pouches from 25 to 5 to mirror balances
- Fixed typo for "Gold recieved" to "Gold received"
- Fixed typo for "merchent" to "merchant" on fertilizer
- Updated version in the title image in the top left to proper version
- Added text to show that you will lose your flower level from removing it
- Removed 50% penalty for abandoning an expedition on experience
- Added a game.log file in the save directory that tracks launch data to help with debugging crashes
- Updated launch game logic to help mitigate issues