Merchant Daily Limits, Settings, and more 🛒 Koltera 2 Patch 1.4
- Added a new limited quantity system for the Merchant that resets daily at midnight
- Added text to job profeciences in the creature details to show that they do not change with level
- Added additional text to "The Awakening" to give more hints at why it's useful
- Added new setting that allows for muting sound when game is unfocused
- Added new setting that allows you to disable the can summon navigation notification
- Added a underline to materials in the recipe info of workstations that you can click to auto switch to gather
- Added in expedition details in the rewards, how many you own of that item already
- Changed Task Board Potion price from 20,000 Gold to 40,000 Gold
- Changed Task Board Potion to a limit of 1 daily
- Changed order of job profeciences on creature detail page to match order in taskbar
- Removed bold from gold number on task bar and increased font size of that whole row to make it easier to read
- Fixed memory leak issues stemming from a recent change (you'll notice progress bars are a bit less smooth now)
- Fixed rounding error when creature has optimal trait and type in expedition party score
- Fixed offline progress helpers not giving the correct amount upon return (dumb hardcoded values I forgot to update)
- Balanced Saw, Hammer, and Knife changing twig and stone requirements from 16 -> 4, crafting duration from 30s -> 16s, and xp/sec from 2 xp/s -> 1 xp/s
Next patch, I am planning to rebalance all of the workstations. The balances for it have be lackluster and there needs to be a progression curve. For now, I've adjusted the essential tools to hopefully remove that as a bottleneck.
- Added text to job profeciences in the creature details to show that they do not change with level
- Added additional text to "The Awakening" to give more hints at why it's useful
- Added new setting that allows for muting sound when game is unfocused
- Added new setting that allows you to disable the can summon navigation notification
- Added a underline to materials in the recipe info of workstations that you can click to auto switch to gather
- Added in expedition details in the rewards, how many you own of that item already
- Changed Task Board Potion price from 20,000 Gold to 40,000 Gold
- Changed Task Board Potion to a limit of 1 daily
- Changed order of job profeciences on creature detail page to match order in taskbar
- Removed bold from gold number on task bar and increased font size of that whole row to make it easier to read
- Fixed memory leak issues stemming from a recent change (you'll notice progress bars are a bit less smooth now)
- Fixed rounding error when creature has optimal trait and type in expedition party score
- Fixed offline progress helpers not giving the correct amount upon return (dumb hardcoded values I forgot to update)
- Balanced Saw, Hammer, and Knife changing twig and stone requirements from 16 -> 4, crafting duration from 30s -> 16s, and xp/sec from 2 xp/s -> 1 xp/s
Next patch, I am planning to rebalance all of the workstations. The balances for it have be lackluster and there needs to be a progression curve. For now, I've adjusted the essential tools to hopefully remove that as a bottleneck.