Treasure Hunters Weekly Update
Hello everyone here are the some features and bug fixed for the last week.
Features:
New Spectator system (free movement and spectating other players)
Key Binding and Mouse Sensivity are added to Options
Notification Text Rework
Player now have an idle anim for two handed items
New spike material
Different Main artifacts for different rooms
Bugs:
Fixed strecthed ceiling texture
Some texts have been changed to make them easier to understand
Pentagon Puzzle Room spider ragdolls spawning bug fixed
Made Menu UI dynamic for bigger screens 4k etc.
Fixed main room ceiling hall bug
Fixed spectators can't go through doors
Fixed main artifact spawning more than once in dungeon
Mosquito projectile SFX fixed to add attenuation
Sword SFX fixed to add attenuation
Realoding a revolver with already 6 ammo notification is fixed
Inspectable objects are now can be inspected without RMB
Pad Puzzle room arrows going through wall is fixed
Revolver rotation is tweaked
Fixed light goes through floor
Whip hitbox decreased horizontally
Fixed poison weird bug
Fixed game ui appearing at spectator
Wall surfaces overlapping with floor bug is fixed
Holding on to the edge below while sliding and jumping is fixed
Features:
New Spectator system (free movement and spectating other players)
Key Binding and Mouse Sensivity are added to Options
Notification Text Rework
Player now have an idle anim for two handed items
New spike material
Different Main artifacts for different rooms
Bugs:
Fixed strecthed ceiling texture
Some texts have been changed to make them easier to understand
Pentagon Puzzle Room spider ragdolls spawning bug fixed
Made Menu UI dynamic for bigger screens 4k etc.
Fixed main room ceiling hall bug
Fixed spectators can't go through doors
Fixed main artifact spawning more than once in dungeon
Mosquito projectile SFX fixed to add attenuation
Sword SFX fixed to add attenuation
Realoding a revolver with already 6 ammo notification is fixed
Inspectable objects are now can be inspected without RMB
Pad Puzzle room arrows going through wall is fixed
Revolver rotation is tweaked
Fixed light goes through floor
Whip hitbox decreased horizontally
Fixed poison weird bug
Fixed game ui appearing at spectator
Wall surfaces overlapping with floor bug is fixed
Holding on to the edge below while sliding and jumping is fixed