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  3. DEVLOG 1 - Level System & 10 New Rooms

DEVLOG 1 - Level System & 10 New Rooms

As I mentioned before I'm no longer be updating the Demo until the release of the game. Tho I will be keep posting updates and Devlogs here.

[h2]Level System[/h2]
Players will now earn XPs with every game they play. From extracting treasures, killing creatures and from some other upcoming mechanics. With the XPs you will Level Up and will access to new tools and new tool tiers. So you will be able to play in other dungeons.

[h2]10 New Rooms[/h2]
Until now there way 8 rooms in the room pool and the procedural generator was choosing some of them to spawn in the dungeon. I added 10 completely new rooms so there's now 18. And I'm planning to add at least 30 more before the release. Rooms takes a lot of time since most of them have their own mechanics, puzzles, elements etc. But you can be sure it will be worth to wait.


Bug Fixes:

One puzzle room used to spawn a spider even in a non creature dungeon, it is now fixed.
Fixed hall events spawning outside the dungeon bug
Loading screen on clients fixed

I will most likely be adding new treasures, new tools and teirs this week to expand the game a bit more.

So, keep hunting and see you next update ːsansː