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DEVLOG - 2 Item Tiers & New Enemy

Hello Dear Adventurers,

In this update I added a new enemy and made extra 2 tiers for every Item available at the shop.


[h2]Ant Enemy[/h2]

The ants will be roaming around the dungeon and creating holes. If you pass by one of those holes there's a chance an ant will burst out of it, attacks you and run backs to it's hole. If they see you in the dungeon they will attack or run away based on their health. If they are in the roaming stage they will heal themselves overtime.


[h2]Item Tiers[/h2]

I made every Item include 3 Tiers. Not only the appearance but also the mechanics change between the tiers. Here are few examples.

  • Gun T1 : Luger P08 Pistol
  • Gun T2 : Revolver
  • Gun T3 : Remington Shotgun

  • HealingItem T1: Bandage
  • HealingItem T2: Medical Syringe
  • HealingItem T3: First Aid Kit


and goes on.. I don't wanna spoil everything.

Some fixes:
  • In the old treasure system I could either put somewhere a random default treasure, a sword treasure or a pot treasure. Now all can be spawned randomly in the same spot.
  • You can no longer interact from behind the walls.
  • You have an Idle animation while holding treasures.
  • New shop UI for the tiers.





This week I'm planning to add one more enemy and 10 more rooms. We'll see how it goes.

But til then, keep safe and keep hunting. ːDogefaceːːskull_metalː