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Treasure Hunters - Rat Swarm Enemy & New Tools

[p]Hello Dear Adventurers, [/p][p]This week I worked on a new freaky ah enemy and added a couple of new tools to use. I hope you like it.[/p][p][/p][h3]RATS:[/h3][p]I was inspired by Plague Tale while making this enemy. Every single rat has really low hp but you can hit one at a time. So kicking, shooting with pistol etc. might not work on them. You will need to find another way.[/p][p][/p][h3]NEW ITEMS:[/h3][p]Dynamite: F*CKING KABOOM! You can blow up things. Even that stony ass mf creeping through the dungeon. And if you are too lazy to solve the puzzle, just make the door non existent ;)[/p][p]Insect Repeller: Keeps the insects (ants, mosquitos, spiders) away until the battery is ran out.[/p][p]Map creator: Creates the layout of the dungeon while the owner is roaming around. So you can now know where you were headed, and find your back to truck easily.[/p][p]Shotgun: Well, it's a shotgun. It's the 3rd tier of the weapons.[/p][p][/p][h3]New Features:[/h3]
  • [p]Tier 2,3 HEAL ITEMS CAN REVIVE OTHER PLAYERS[/p]
  • [p]You can now attack with torch[/p]
  • [p]Bullets have a delay for reaching the destination after they are shot[/p]
  • [p]Created the implementation of adding the new dungeons[/p]
  • [p]Moving objects new implementation (synced)[/p]
  • [p]Menu singleplayer part[/p]
  • [p]Spectator speed increased[/p]
[h3]Bugs Fixed:[/h3]
  • [p]Very little treasure is spawned[/p]
  • [p]If you leave co-op pads the doors close back again now[/p]
  • [p]Taking torch bug is fixed[/p]