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ZERO PROTOCOL News

Updates v. 1.01-1.02

I have carefully reviewed all your feedback and tried to take into account your wishes while working on updates.
The first fixes are focused on bug fixes and minor adjustments to the game's balance.

Please note that if you previously selected an alternative rendering mode in the settings, you will need to do so again after the update.

Changelog:
- Fixed some bugs that allowed you to interact with objects through walls.
- Added a notification of inventory fullness when attempting to pick up an item.
- Explained the principle of interacting with shadows (level 2).
- Improved some texts with hints.
- Correctly displayed door panel firmware.
- Reduced number of enemies, including spiders!
- Other minor improvements and bug fixes.

In the next week, I plan to release a larger update with improved shooting and close combat. Thank you for your continued support!

RELEASE!

This is a release, ladies and gentlemen!
Thank you all for your support and feedback. Thanks to this support, I did not give up and was able to bring the game to release!
Just yesterday, I uploaded the latest version 1.0 update. I hope that you won't encounter any major issues or bugs while playing the game!

If bugs do occur, in the near future, I plan to actively address them by releasing fresh updates.
In addition, I have plans to add more content, which I will discuss in more detail at a later time.

https://store.steampowered.com/app/2840250/ZERO_PROTOCOL/

Zero Protocol will be initiated in 7 days!



The Zero Protocol procedure is initiated in case of dangerous emergency situations at the IAS complex.

The administration of the complex highly recommends that you prepare for this and add the game to your wishlist!

https://store.steampowered.com/app/2840250/ZERO_PROTOCOL/

Demo updates v. 0.21 - v. 0.25

I think this is the last major demo update for now. I've received a lot of useful feedback from all of you, and now I'm going to focus on developing the full game.

- Improved shooting, hitting enemies is now a little easier.
- Melee attacks force enemies to back off a bit.
- Slightly reduced melee damage.
- Melee uses stamina.
- Saving the game manually reduces your sanity slightly.
- While you are under the influence of a booster, your sanity decreases by 1 unit every 10 seconds.
- The restroom door no longer requires a password, but you will need to find a fuse.
- Items dropped by enemies are now more visible.
- Bug fixes.

ZERO PROTOCOL Demo - NextFest Livestream

Hi, my name is Robert and I am the sole developer of ZERO PROTOCOL.
Join the live stream to see me go through the demo.