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no signal News

no signal v1.5.3

[p]This build has the following fixes:[/p]
  • [p]Stairs sometimes required more than one click to interact with, it should work on the first click now.[/p]
  • [p]If you toggled look input, you could not move the mouse after opening the inventory, map, or notes with a shortcut key.[/p]
  • [p]Colors have been corrected on the puzzle cube[/p]
  • [p]Billiard balls have textures now[/p]
  • [p]Fix inset bed model clipping issue[/p]
[p]If you have any problems with this build, please report the issue on the Steam forum. You can roll back to a previous build using the beta branches feature while you wait for a fix.[/p]

no signal v1.5.2

[p]This build has the following fixes:[/p]
  • [p]Mouse is now released when exiting look mode. This should fix an issue where the mouse cursor is stuck when interacting with screens while in look mode.[/p]
  • [p]Fix an issue where if you enabled an input toggle, it wouldn't work until you dragged the mouse. Clicking the button is now all you need to do to engage the input mode.[/p]
  • [p]Fix gameplay settings menu not resetting input toggle settings.[/p]
[p]If you have any problems with this build, please report the issue on the Steam forum. In the meantime, you can roll back to a previous build using the beta branches feature while you wait for a fix.[/p]

no signal v1.5.1

[p]This build has only one change:[/p]
  • [p]Space is no longer a default input binding for interaction. This should fix the issue where you can inadvertently interact with objects while pressing space to move the camera up. [/p]
[p]If you have any problems with this build, please report the issue on the Steam forum. You can roll back to a previous build using the beta branches feature while you wait for a fix.
[/p]

no signal v1.5.0

This build includes the following changes:

  • Reduce the sensitivity of the FPS controller.
  • Add failure sound when login passwords are incorrect.
  • Add the ability to interact in look mode.

This build includes the following bug fixes:
  • Fix the letter in the wordmark jumping when returning from the settings menu.
  • Fixed many spelling/grammar issues in the text logs.
  • Fix freeze/crash when accessing the EVA computer caused by a bug in Godot's UI API and triggered by movement input (including from unused plugged in controllers) from the player.
  • Add missing undersides to rugs.
  • Prevent letter in wordmark from spinning too quickly.
  • Prevent objects in last cutscene from spinning too quickly.
  • Remove visible decal on black void behind door in medbay.
  • Fix decals being visible where they should not be.
  • Fix gamma settings not being loaded.
  • Fix velcro mats in cupola and eva.
  • Move gym music from the ambient bus to the music bus.
  • Add native .ico to Windows builds.
  • Fix corners disappearing in activity room.
  • Fix camera position changing rapidly when starting to look around with look smoothing turned off and move smoothing turned on.

The following issues are known but not fixed in this build:
  • One player reported a lighting issue in the center, where it loads in completely dark while playing a game. Reloading the game fixes the issue. If you run into this, please reach out with more information.

If you have any problems with this build, please report the issue on the Steam forum. While you wait for a fix, you can roll back to a previous build using the beta branches feature.

no signal v1.4.0

[p]This build changes the piano puzzle, including the following two changes:[/p]
  • [p]The poem tape is shorter and simpler, to make it easier to hear the right part of the music.[/p]
  • [p]There is now an additional visual clue in the music room in case you have amusia, have hearing loss, or have some other difficulty with distinguishing pitch.[/p]
[p]If you've been having trouble with the piano puzzle, hopefully this makes it easier to complete.[/p][p]The following issues are known but not fixed in this build:[/p]
  • [p]One player reported a lighting issue in the center, where it loads in completely dark while playing a game. Reloading the game fixes the issue. If you run into this, please reach out with more information.[/p]
  • [p]One player reported a game freeze when interacting with the EVA computer. I was not able to reproduce this issue. If you run into this, please reach out with hardware information.[/p]
  • [p]For some reason, on some computers, the envelope in the wordmark that you see after beating the game spins too fast.[/p]
[p]If you have any problems with this build, please report the issue on the forum. In the meantime, you can roll back to a previous version by using the beta branch feature.[/p]