Third hotfix for 0.15

Third round of fixes and improvements.
Bugfixes
- Fixed crash when rendering shapes with invalid details numbers
- Fixed initial window size of scriptAIManager
- Fixed autobello thumbnails
- Fixed custom groundmodel not being loaded
- Fixed Some utility function using default userpath instead of actual defined userpath (may have fixed issues inside the torque3D editor)
- Launcher: Fixed open dialog failing to open on some specific configuration
An up to date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.
Instructions on how to update the game here.