Hotfix 0.25.3 Released
Vehicles
Civetta Scintilla
-  Fixed missing rear firewall beams causing nodes to get loose when some parts are removed
 -  Fixed roll cage being too strong
 -  Fixed roof bar mount texture UVs
 -  Fixed race hood texture UVs
 -  Fixed UI name for front driveshaft on AWD models
 -  Fixed wrong default tires on the GTx and GTx Spyder
 
All vehicles
-  Updated thumbnails
 
Tires
-  Fixed tread direction of new drag tires
 
Digigauge
-  Fixed readability of the screen, removed blank space on the sides
 -  Fixed center column text being to big in some cases and clipping on other cells
 
Small Island
-  Fixed AI decal road
 
Missions
A selection of Missions can now be played directly from the Scenarios Menu.
-  Wild West Trails, Highway Loop 1, A Flock of Pigeons, River Crawl, Soccer pit 1, Scintilla Delivery, Slither Drift (Short), A Run for Life, Garage to Garage Delivery: East Coast USA, Garage to Garage Delivery: Italy, Garage to Garage Delivery: Jungle Rock Island, Hypermiling at the Gas Station, Knockaway: Blocked Road, Beginning and Target Jump: Bridge.
 -  Starting these from the Scenarios Menu will use the default settings and the default car (for A Run For Life and Hypermiling at the Gas Station).
 -  Missions can be made available like this using a setting from the mission editor.
 
Other mission changes:
-  Added two more Missions to the Driver Training Campaign: Trailer Delivery Intro and Barrel knocker Basics
 -  You can now gain the Driver Training Campaign Steam achievement (previously attainable by completing the old campaign) by passing the Advanced Circuit mission of the new Driver Training Campaign.
 -  All Missions now have a Date and Author field.
 -  Fixed UI Issue in Target Jump missions.
 -  Fixed Vehicle Freezing not working properly in Target Jump missions.
 -  Fixed Points not being rounded properly in Bus missions.
 -  Garage to Garage missions will now have proper traffic for their level.
 -  Fixed Garage to Garage missions sometimes having too big vehicles or too small parking spots.
 -  Added 3 AI races to Small Island
 -  Fixed an issue where some actions were not blocked correctly, allowing the user to recover or teleport the player vehicle, among other things.
 
Garage Mode
-  Fixed some camera issues after changing the vehicle
 
Powertrain
-  Fixed Clutchex AWD not working correctly in reverse
 
Controller
-  Fixed an issue where under some circumstances DSE would not initialize correctly and leave the car unusable
 -  Fixed an issue where adaptive brake lights with no installed ESC would not function correctly
 
AI/Traffic
-  Fixed a bug where AI traffic resets by pressing Insert or Home
 -  Fixed a few logic issues in Chase mode; chasing vehicles should act stronger now on long road segments
 
Game Engine
-  Fix UI not being able to access files with non-ascii characters
 -  Improved throttling of dashboard updates
 -  Fixed calculations of camera speed and rotational speed that are used by sound system
 
Thumbnail Creator
-  Fixed wrong camera mode when taking the screenshot for a custom config