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Hotfixes for v0.33 Released

Greetings everyone,

We’ve deployed several hotfixes to address a number of reported issues after the release of version 0.33. You can find all the details in the changelog below:

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v0.33.3
(October/07, 2024)

[h2]Vehicles[/h2]
  • Gavril T-Series

    • Fixed cabover extended cab frame cab mounts not working correctly on the rear
    • Fixed cabover cape console warnings
    • Fixed exhaust attach nodes clipping with cape
    • Fixed wrong breaking behavior for conventional 8 inch exhaust stacks
    • Fixed wrong node groups on rear twin steer tires
  • Gavril MD-Series

    • Fixed wrong name of rear final drive in parts selector
    • Fixed extended cab exhaust Jbeam not fitting shape
    • Fixed wrong node position on square roll bar lights
    • Fixed chicken light positions
    • Renamed headlight bezel color and grille color slots for clarity
    • Fixed rear demountable rim wheels not breaking off correctly
    • Fixed tanker upfit not working in career if installed manually
    • Fixed stretcher getting stuck in rear wheels
  • Gavril D-Series

    • Fixed wrong node position on square roll bar lights
    • Fixed flatbed/dryvan upfit cargo load box attach beams
    • Fixed D10 cargo load box instability
  • Gavril H-Series

    • Fixed flatbed/dryvan upfit cargo load box attach beams
    • Fixed wrong spare tire height on most frame variants
  • Gavril Bluebuck

    • Fixed rear suspension having no wheels if added manually
    • Fixed rear differential having no final drive if added manually
  • Hirochi SBR4

    • Fixed license plate clipping on custom rear bumper
  • Cherrier FCV

    • Fixed floppy steering column
    • Fixed rear doors not breaking off correctly
  • Ibishu BX-Series

    • Fixed outdated name displayed in career
    • Fixed parcel shelf rigidifier collision
    • Fixed LED light bar Jbeam issues
    • Fixed Nomi GTT wing wobble caused by missing beams
    • Made V8 exhaust slots make sense
    • Made battery location depend also on the chosen engine
    • Fixed race shifter on stock interior clipping through hole
    • Fixed Track (M) configuration having no clutch pedal
  • ETK 800-Series

    • Fixed 270 speed limiter price typo
    • Fixed sedan trunk load name typo
    • Fixed way too big population on Knallhart config
  • ETK K-Series

    • Fixed 270 speed limiter price typo
  • ETK I-Series

    • Fixed drift steering instability with big rims combined with negative offset
  • Soliad Wendover

    • Fixed wrong exhaust on Junkhana config
    • Fixed hardcoded license plate text on Junkhana config
    • Fixed manual shifter console warnings
    • Fixed manual shifter not being available on police center console
  • Soliad Lansdale

    • Fixed wobbly trunk boxes
  • Burnside Special

    • Fixed speedo needle on chopped body
  • Ibishu Pigeon

    • Removed pre-PBR hardcoded color from offroad config and added an actual color in paints for it to use
  • Ibishu Covet

    • Fixed some lights breaking when they shouldn’t
  • SP Rockbasher

    • Fixed wrong rotation direction of front right CV joint
  • Simplified Traffic Vehicles

    • Fixed mismatched wheel on parked ETK 800
    • Adjusted LeGran wheel offset to closer match normal version
    • Improved stability of Ibishu BX-series rear end jbeam
    • Fixed Grand Marshal name spelling mistake
    • Improved UVs and material assignment on Ibishu BX-series
    • Fixed Lansdale foglight using wrong material
    • Tweaked taxi skins to closer match their normal counterpart’s shade of yellow
    • Improved windshield damage material
    • Improved cargobox texture quality
  • Props

    • Metal Ramp

      • Fixed missing config thumbnail

    • Large Tire

      • Converted thumbnails to jpg

    • Bales

      • Converted thumbnails to jpg

[h2]Levels[/h2]
  • East Coast

    • Fixed grass popping from asphalt
    • Improved fuel station terrain
  • West Coast

    • Fixed different floating objects
    • Fixed billboard lod on drag strip
    • Fixed holes in island mesh
    • Fixed inconsistencies with toll sign text
    • Fixed terrain spikes
    • Fixed different navgraph decalroads
    • Fixed barriers in the police station parking entrance
    • Fixed island tunnel mesh overlapping with island terrain mesh
    • Fixed the render priority of some decalroads
    • Updated some parking spots position
    • Removed unused waypoints
    • General road art improvements in Spearleaf island
  • Italy

    • Fixed some floating trees
    • Fixed trees growing from pavement
  • Utah

    • Fixed AI jumping in canyon

[h2]Gameplay[/h2]
  • Added a new Drag Timer UI App; Can be used in Freeroam or in missions
  • Added Pro Tree behaviour to the left lane of the drag strips for the Freeroam version of drag race
  • Fixed bugs regarding staging and lights system for Drag Race
  • Fixed a bug that caused crashes on random vehicle selection for Drag Race
  • Fixed Threshold stars from Drag Race Missions
  • Added new functionalities to the Drag Race Editor in the World Editor
  • Facilities

    • Fixed facilities not displaying trailers properly

[h2]User Interface[/h2]
  • Added option in the radial menu to adjust the mirrors

[h2]Early Preview: Career Mode[/h2]
  • Fixed vehicle/trailer deliveries spawning the wrong way in some places
  • Fixed issue where some parts could not be installed correctly when trying to add them to a vehicle

[h2]AI & Traffic[/h2]
  • Fixed traffic signals data on West Coast USA

    • Blocked message from occurring: "Vehicle: Simplified Traffic Vehicles"

[h2]Virtual Reality[/h2]
  • Fixed the Options > Display > Virtual Reality > ‘Center’ UI button not working

[h2]Game Engine[/h2]
  • Fixed the in-game repository menu. It will now work correctly when neither Steam client nor Epic Games clients are running
  • Fixed Lua exception when getting the achievement “Kilometer knockoff”
  • Fixed UDP protocols (used to control motion sims and external dashboards) sometimes triggering an update twice
  • Fixed UDP protocols being provided a wrong dtSim when configured to an update rate which is lower than the current framerate


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v0.33.2
(September/27, 2024)
[h2]Vehicles[/h2]
  • Gavril MD-Series
    • Fixed reverse light flares
    • Increased the durability of single cab driveshaft
  • Bruckell Moonhawk
    • Fixed drag config blowing up before crossing 1/4 mile
  • Simplified Traffic Vehicles
    • Fixed BX traffic cars reversing backwards at random, usually into the player

[h2]World Editor[/h2]
  • Road Architect Tool
    • Fixed an issue where sidewalks/kerbs appeared raised above the ground, which was causing tire popping when driving over them. Bottom faces of sidewalks were also removed
    • Terraforming Improvement: added triangle refinement before terraforming operations. This makes the terraforming less bumpy when camber is used
    • User Interface: Added new Options tab. Currently it offers an option to load only the roads and not the terrain
    • Rendering Improvement: All decals (in all tool roads) now use the improvedSpline flag (used for better rendering)
    • Convenience Feature: added isOverObject flag for each road. Now switchable inside the tool
    • Convenience Feature: Traffic lights on roundabouts now switched off by default

[h2]User Interface[/h2]
  • Fixed a crash that some users experienced around the first 10 minutes after enablind VR

[h2]User Interface[/h2]
  • Updated official translations

[h2]Early Preview: Career Mode[/h2]
  • Fixed Softlock for cargo screen that can happen rarely
  • Fixed parcel progress not being saved for milestones

[h2]Game Engine[/h2]
  • Fixed application exit after 10000 seconds if it failed to connect to the mod repository



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v0.33.1
(September/19, 2024)

[h2]Vehicles[/h2]

  • Gavril MD-Series

    • Added Welded differential option
    • Updated splitter controls to be compatible with both direct drive and overdrive gearboxes
    • Fixed an excessively high engine torque rating

  • Gavril T-Series

    • Fixed an issue where the front tridem tires were using incorrect components for offset
    • Updated splitter controls to be compatible with both direct drive and overdrive gearboxes
    • Implemented yet another fix for a persistent problem with the driveshaft on the Cab-over Day Cab Single Drive Fifthwheel Frame with a V8 engine

  • Ibishu Miramar

    • Fixed issues with liveries

  • Simplified Traffic Vehicles

    • Fixed traffic D-Series high spec facelift front signals using wrong blinding glowmap material


[h2]Early Preview: Career Mode[/h2]

  • Fixed an issue where the route would disappear when opening the map during a car jockey delivery
  • Fixed some cases where the vehicle thumbnails would be blurry
  • Fixed an issue in the part inventory where uninstalling a part from a vehicle in storage would not update the parts list
  • Improved part inventory performance when installing or removing parts

[h2]Game Engine[/h2]

  • Added back erroneously deleted obj:getSensorX to vehicle Lua. Among other things, this affected SimHub