Hotfixes for v0.33 Released
Greetings everyone,
We’ve deployed several hotfixes to address a number of reported issues after the release of version 0.33. You can find all the details in the changelog below:
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[h2]Vehicles[/h2]
[h2]Levels[/h2]
[h2]Gameplay[/h2]
[h2]User Interface[/h2]
[h2]Early Preview: Career Mode[/h2]
[h2]AI & Traffic[/h2]
[h2]Virtual Reality[/h2]
[h2]Game Engine[/h2]
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[h2]Vehicles[/h2]
[h2]World Editor[/h2]
[h2]User Interface[/h2]
[h2]User Interface[/h2]
[h2]Early Preview: Career Mode[/h2]
[h2]Game Engine[/h2]
[hr][/hr]
[h2]Vehicles[/h2]
[h2]Early Preview: Career Mode[/h2]
  
[h2]Game Engine[/h2]
  
We’ve deployed several hotfixes to address a number of reported issues after the release of version 0.33. You can find all the details in the changelog below:
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v0.33.3
(October/07, 2024)[h2]Vehicles[/h2]
-  Gavril T-Series
-  Fixed cabover extended cab frame cab mounts not working correctly on the rear
 -  Fixed cabover cape console warnings
 -  Fixed exhaust attach nodes clipping with cape
 -  Fixed wrong breaking behavior for conventional 8 inch exhaust stacks
 -  Fixed wrong node groups on rear twin steer tires
 
 -  Fixed cabover extended cab frame cab mounts not working correctly on the rear
 -  Gavril MD-Series
-  Fixed wrong name of rear final drive in parts selector
 -  Fixed extended cab exhaust Jbeam not fitting shape
 -  Fixed wrong node position on square roll bar lights
 -  Fixed chicken light positions
 -  Renamed headlight bezel color and grille color slots for clarity
 -  Fixed rear demountable rim wheels not breaking off correctly
 -  Fixed tanker upfit not working in career if installed manually
 -  Fixed stretcher getting stuck in rear wheels
 
 -  Fixed wrong name of rear final drive in parts selector
 -  Gavril D-Series
-  Fixed wrong node position on square roll bar lights
 -  Fixed flatbed/dryvan upfit cargo load box attach beams
 -  Fixed D10 cargo load box instability
 
 -  Fixed wrong node position on square roll bar lights
 -  Gavril H-Series
-  Fixed flatbed/dryvan upfit cargo load box attach beams
 -  Fixed wrong spare tire height on most frame variants
 
 -  Fixed flatbed/dryvan upfit cargo load box attach beams
 -  Gavril Bluebuck
-  Fixed rear suspension having no wheels if added manually
 -  Fixed rear differential having no final drive if added manually
 
 -  Fixed rear suspension having no wheels if added manually
 -  Hirochi SBR4
-  Fixed license plate clipping on custom rear bumper
 
 -  Fixed license plate clipping on custom rear bumper
 -  Cherrier FCV
-  Fixed floppy steering column
 -  Fixed rear doors not breaking off correctly
 
 -  Fixed floppy steering column
 -  Ibishu BX-Series
-  Fixed outdated name displayed in career
 -  Fixed parcel shelf rigidifier collision
 -  Fixed LED light bar Jbeam issues
 -  Fixed Nomi GTT wing wobble caused by missing beams
 -  Made V8 exhaust slots make sense
 -  Made battery location depend also on the chosen engine
 -  Fixed race shifter on stock interior clipping through hole
 -  Fixed Track (M) configuration having no clutch pedal
 
 -  Fixed outdated name displayed in career
 -  ETK 800-Series
-  Fixed 270 speed limiter price typo
 -  Fixed sedan trunk load name typo
 -  Fixed way too big population on Knallhart config
 
 -  Fixed 270 speed limiter price typo
 -  ETK K-Series
-  Fixed 270 speed limiter price typo
 
 -  Fixed 270 speed limiter price typo
 -  ETK I-Series
-  Fixed drift steering instability with big rims combined with negative offset
 
 -  Fixed drift steering instability with big rims combined with negative offset
 -  Soliad Wendover
-  Fixed wrong exhaust on Junkhana config
 -  Fixed hardcoded license plate text on Junkhana config
 -  Fixed manual shifter console warnings
 -  Fixed manual shifter not being available on police center console
 
 -  Fixed wrong exhaust on Junkhana config
 -  Soliad Lansdale
-  Fixed wobbly trunk boxes
 
 -  Fixed wobbly trunk boxes
 -  Burnside Special
-  Fixed speedo needle on chopped body
 
 -  Fixed speedo needle on chopped body
 -  Ibishu Pigeon
-  Removed pre-PBR hardcoded color from offroad config and added an actual color in paints for it to use
 
 -  Removed pre-PBR hardcoded color from offroad config and added an actual color in paints for it to use
 -  Ibishu Covet
-  Fixed some lights breaking when they shouldn’t
 
 -  Fixed some lights breaking when they shouldn’t
 -  SP Rockbasher
-  Fixed wrong rotation direction of front right CV joint
 
 -  Fixed wrong rotation direction of front right CV joint
 -  Simplified Traffic Vehicles
-  Fixed mismatched wheel on parked ETK 800
 -  Adjusted LeGran wheel offset to closer match normal version
 -  Improved stability of Ibishu BX-series rear end jbeam
 -  Fixed Grand Marshal name spelling mistake
 -  Improved UVs and material assignment on Ibishu BX-series
 -  Fixed Lansdale foglight using wrong material
 -  Tweaked taxi skins to closer match their normal counterpart’s shade of yellow
 -  Improved windshield damage material
 -  Improved cargobox texture quality
 
 -  Fixed mismatched wheel on parked ETK 800
 -  Props
-  Metal Ramp
-  Fixed missing config thumbnail
 
 -  Fixed missing config thumbnail
 -  Large Tire
-  Converted thumbnails to jpg
 
 -  Converted thumbnails to jpg
 -  Bales
-  Converted thumbnails to jpg
 
 -  Converted thumbnails to jpg
 
 -  Metal Ramp
 
[h2]Levels[/h2]
-  East Coast
-  Fixed grass popping from asphalt
 -  Improved fuel station terrain
 
 -  Fixed grass popping from asphalt
 -  West Coast
-  Fixed different floating objects
 -  Fixed billboard lod on drag strip
 -  Fixed holes in island mesh
 -  Fixed inconsistencies with toll sign text
 -  Fixed terrain spikes
 -  Fixed different navgraph decalroads
 -  Fixed barriers in the police station parking entrance
 -  Fixed island tunnel mesh overlapping with island terrain mesh
 -  Fixed the render priority of some decalroads
 -  Updated some parking spots position
 -  Removed unused waypoints
 -  General road art improvements in Spearleaf island
 
 -  Fixed different floating objects
 -  Italy
-  Fixed some floating trees
 -  Fixed trees growing from pavement
 
 -  Fixed some floating trees
 -  Utah
-  Fixed AI jumping in canyon
 
 -  Fixed AI jumping in canyon
 
[h2]Gameplay[/h2]
-  Added a new Drag Timer UI App; Can be used in Freeroam or in missions
 -  Added Pro Tree behaviour to the left lane of the drag strips for the Freeroam version of drag race
 -  Fixed bugs regarding staging and lights system for Drag Race
 -  Fixed a bug that caused crashes on random vehicle selection for Drag Race
 -  Fixed Threshold stars from Drag Race Missions
 -  Added new functionalities to the Drag Race Editor in the World Editor
 -  Facilities
-  Fixed facilities not displaying trailers properly
 
 -  Fixed facilities not displaying trailers properly
 
[h2]User Interface[/h2]
-  Added option in the radial menu to adjust the mirrors
 
[h2]Early Preview: Career Mode[/h2]
-  Fixed vehicle/trailer deliveries spawning the wrong way in some places
 -  Fixed issue where some parts could not be installed correctly when trying to add them to a vehicle
 
[h2]AI & Traffic[/h2]
-  Fixed traffic signals data on West Coast USA
-  Blocked message from occurring: "Vehicle: Simplified Traffic Vehicles"
 
 -  Blocked message from occurring: "Vehicle: Simplified Traffic Vehicles"
 
[h2]Virtual Reality[/h2]
-  Fixed the Options > Display > Virtual Reality > ‘Center’ UI button not working
 
[h2]Game Engine[/h2]
-  Fixed the in-game repository menu. It will now work correctly when neither Steam client nor Epic Games clients are running 
 -  Fixed Lua exception when getting the achievement “Kilometer knockoff”
 -  Fixed UDP protocols (used to control motion sims and external dashboards) sometimes triggering an update twice
 -  Fixed UDP protocols being provided a wrong dtSim when configured to an update rate which is lower than the current framerate
 
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v0.33.2
(September/27, 2024)[h2]Vehicles[/h2]
-  Gavril MD-Series
-  Fixed reverse light flares
 -  Increased the durability of single cab  driveshaft
 
 -  Fixed reverse light flares
 -  Bruckell Moonhawk
-  Fixed drag config blowing up before crossing 1/4 mile
 
 -  Fixed drag config blowing up before crossing 1/4 mile
 -  Simplified Traffic Vehicles
-  Fixed BX traffic cars reversing backwards at random, usually into the player
 
 -  Fixed BX traffic cars reversing backwards at random, usually into the player
 
[h2]World Editor[/h2]
-  Road Architect Tool
-  Fixed an issue where sidewalks/kerbs appeared raised above the ground, which was causing tire popping when driving over them. Bottom faces of sidewalks were also removed
 -  Terraforming Improvement: added triangle refinement before terraforming operations. This makes the terraforming less bumpy when camber is used
 -  User Interface: Added new Options tab. Currently it offers an option to load only the roads and not the terrain
 -  Rendering Improvement: All decals (in all tool roads) now use the improvedSpline flag (used for better rendering)
 -  Convenience Feature: added isOverObject flag for each road.  Now switchable inside the tool
 -  Convenience Feature: Traffic lights on roundabouts now switched off by default
 
 -  Fixed an issue where sidewalks/kerbs appeared raised above the ground, which was causing tire popping when driving over them. Bottom faces of sidewalks were also removed
 
[h2]User Interface[/h2]
-  Fixed a crash that some users experienced around the first 10 minutes after enablind VR
 
[h2]User Interface[/h2]
-  Updated official translations
 
[h2]Early Preview: Career Mode[/h2]
-  Fixed Softlock for cargo screen that can happen rarely
 -  Fixed parcel progress not being saved for milestones
 
[h2]Game Engine[/h2]
-  Fixed application exit after 10000 seconds if it failed to connect to the mod repository
 
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v0.33.1
(September/19, 2024)[h2]Vehicles[/h2]
- Gavril MD-Series
- Added Welded differential option
 - Updated splitter controls to be compatible with both direct drive and overdrive gearboxes
 - Fixed an excessively high engine torque rating
 
 - Added Welded differential option
 - Gavril T-Series
- Fixed an issue where the front tridem tires were using incorrect components for offset
 - Updated splitter controls to be compatible with both direct drive and overdrive gearboxes
 - Implemented yet another fix for a persistent problem with the driveshaft on the Cab-over Day Cab Single Drive Fifthwheel Frame with a V8 engine
 
 - Fixed an issue where the front tridem tires were using incorrect components for offset
 - Ibishu Miramar
- Fixed issues with liveries
 
 - Fixed issues with liveries
 - Simplified Traffic Vehicles
- Fixed traffic D-Series high spec facelift front signals using wrong blinding glowmap material
 
 
[h2]Early Preview: Career Mode[/h2]
- Fixed an issue where the route would disappear when opening the map during a car jockey delivery
 - Fixed some cases where the vehicle thumbnails would be blurry
 - Fixed an issue in the part inventory where uninstalling a part from a vehicle in storage would not update the parts list
 - Improved part inventory performance when installing or removing parts
 
[h2]Game Engine[/h2]
- Added back erroneously deleted obj:getSensorX to vehicle Lua. Among other things, this affected SimHub