
After months of work and a very insightful private playtest month, we're pleased to announce that the official Demo version of
Robot Arena Survivors is now out on Steam!
Robot Arena Survivors
Robot Arena Survivors is a single-player arena auto-shooter. You are piloting one of your own Hovercraft Units to fight against many waves of deadly robots. Unlock powerful abilities and rewards to get the job done.
If you wanna show some support and help a fellow indie dev, please consider giving the game a wishlist!The demo version already includes enough fun to probably play for a few hours!
https://store.steampowered.com/app/2841950/Robot_Arena_Survivors/
[h2]One procedural arena, but 5 different difficulty levels![/h2]

The demo only contains one arena to play with (and more will come in the near future, with their own challenges and enemies). But with that, face 5 different difficulty levels that will bring more danger to your attempts! With more difficulty:
- More waves to go through!
- More variety of enemies, with really hard encounters!
- Even more tokens (in-game currency) as a reward!
[h2]Strategize, and get'em all[/h2]

As a traditionnal roguelite auto-shooter game, you'll get to decide on various rewards and new abilities during a run. Plan carefully and become overpowered to crush all robotic resistance!
[h2]Two playable H.C.U.[/h2]

With the demo, you'll get to play with the
MK-01 Blue Shell unit and its Auto Cannon, unlocked by default. But if you play for a few missions, you'll get enough
tokens (in-game currency) to unlock the second unit available, the
MK-02 Fire Storm and its glorious Plasma Cannon!
[h2]Permanent upgrades[/h2]

The more you'll play, the more
tokens (in-game currency) you'll get! Use them to enhance your base stats in order to become stronger and perform better over time!
Story of the game
The development of the game started on January, 15th 2024, by a solo indie game developer (me) wanting to mix its love for robots and suvivors-like games into a single project: Robot Arena Survivors.
A first prototype was quickly made to test-out the idea with our Discord community, and we manage to validate the game feel and some aspects of the game design - but not all of them. Then, a few months of work on the core gameplay loop and tons of polish later turned this prototype into the current demo version you're about to try!
Like we did in the previous game we made, Escape Space, we've teamed-up again with
the amazing Scott Hsu for the music and, this time, the global sound design of the game.
https://store.steampowered.com/app/2131020/Escape_Space/
Some feedback or requests? Let's connect!
Please feel free to reach-out on
our community Discord server or in the Community Hub for any feedback or request about the game! We'll be happy to have you here!