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Robot Arena Survivors News

0.19.0 Update

Hello there,

We've just released a new update for Robot Arena Survivors.

Say hello to the new playable H.C.U.

Many thanks for all of the support lately! The wishlists, the purchases, the reviews... it means a lot!

Changelog

[h2]New features:[/h2]
  • Implemented a brand new H.C.U. "MK-04 Bright Revenge", with its own railgun gameplay. This unit will shoot a powerful piercing round by default, with a slow rate of fire, and shoot way faster when staying steady!

[h2]Adjustements:[/h2]
  • Reduced token gains when defeating an endless Elite from 8 to 5.
  • Increased the amount of stats gained for all damage-related rewards (but Elemental).
  • Reworked the SFX used for healing: periodic heal will be less noisy, and added a new healing SFX for single heal reward activation.

[h2]Improvements:[/h2]
  • Changed the way the upgrades were distributed for abilities: you'll now see them appear as possible rewards when reaching the ability level 5 and 10, and have the choice to take them or not.

[h2]Bug fixes:[/h2]
  • Fixed some translation issues.


0.18.4 Patch

Hello there,

We've just released a new patch for Robot Arena Survivors.

Adjustements:
  • Slight enemy balancing, previous update was a little bit to hard.
Bug fixes:
  • Fixed an issue when sometimes, you could get duplicated reward options when levelling-up.


Happy robots dismantling!

0.18.3 Patch

Hello there,

We've just released a new patch for Robot Arena Survivors.

Adjustements:
  • Reworked the damage scaling of the enemies. They will do less damage during the first levels of a run, but scale quite high over time.
  • Reworked the HP scaling of enemies. They will now scale higher than before after each defeated Elite.
  • Experience required per level has been very slightly reduced.
  • You can now randomly get a selection of 3 or 4 rewards per level up.
  • An ability upgrade is now guaranteed to drop every new level up.
Improvements:
  • Added color lines on the leaderboard display to make the entries easier to read.
  • Ability speed upgrades now explain what they affect exactly.
Bug fixes:
  • Fixed an issue where the Mythic max HP reward was giving +50 HP instead of +100 HP.


Happy robots dismantling!

0.18.2 Patch

Hello there,

We've just released a new patch for Robot Arena Survivors.

  • Removed the "top 5 players" display when selecting the endless mode of an Arena, and replaced it by some information about the mode instead.
  • Added a top 20 leaderboard display on the Arena selection screen.
  • The endless mode of each Arena will now be playable by default, as long as you unlocked the Arena.


Happy robots dismantling!

The Early Access has been released!



Hello everyone!

I'm thrilled to announce that we've just released the Early Access of Robot Arena Survivors!

For the next 6 to 12 months, we'll be focusing on improving the actual game and created new and interesting content. Please read the "roadmap" below for more information about the future steps.



Here is what to expected by playing the current version of the game:
  • 2 arenas, with 5 difficulty modes + 1 endless mode & leaderboard each
  • 3 playable units that can all be unlocked
  • An permanent upgrade system to enhance 9 of your stats, up to 10 times each
  • Support for English and French


Thank you a lot for the continuous support and happy robot dismantling!