Demo update version 1.3.9
[p]Hello Wanderers,[/p][p]Thank you all for your kind feedbacks! We made a small patch based on what youo asked for.[/p][p][/p][h3]Balance[/h3]
- [p]Halved activation time of Potentia status effect.[/p]
- [p]Reduced number of Shadows spawning when activating an Idol.[/p]
- [p]Reduced Danger scaling per level.[/p]
- [p]Reduced projectile speed of Idol trap.[/p]
- [p]Halved Armor scaling for all enemies.[/p]
- [p]Headless Villosus: Max Health increased.[/p]
- [p]Headless Villosus: Armor increased, Attack increased.[/p]
- [p]The Fearsome Beakclaw: Max Health increased, Attack increased.[/p]
- [p]Devotee Slash brightness reduced.[/p]
- [p]Reduced visibility of Jumper visual effects.[/p]
- [p]Made Oozekin brighter in the tutorial.[/p]
- [p]Improved status effects for Devotee.[/p]
- [p]Viasual enanched cloister area in open map.[/p]
- [p]Added vegetation to both cloisters in open map.[/p]
- [p]Adjusted sound effects for Anna’s and Noah’s new abilities.[/p]
- [p]Added impact sound to Anna’s attacks.[/p]
- [p]Removed debug capsule from Devotee.[/p]
- [p]Added damage delay to dagger cloud.[/p]
- [p]Added new minion to Servant Caller ability.[/p]
- [p]Fixed ability cooldowns.[/p]
- [p]Fixed Blemma staying suspended in the air.[/p]