Super Drift Blade Playtest Update #13
Hi everyone:
Thank you for all your feedback! Here's what's new in this update:
[h2]- Announcement -[/h2]
The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"
[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
[h3]Changes[/h3]
[h3]UI[/h3]
[h3]Bug fixes[/h3]
liujiajun
March 1, 2025
Thank you for all your feedback! Here's what's new in this update:
[h2]- Announcement -[/h2]
The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"
[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
- New decorations have been added to some areas.
- A skill system has been added. Slime skill statues have been added to some areas. Try to unlock them.
(Special note: The game's values and some skills have not been implemented yet. Please play at your discretion)
[h3]Changes[/h3]
- The trigger time and duration of skills have been modified.
- Increased the range of the squirrel's control.
- The light of the glowing stone can now pass through the black screen.
- Modified the information on SNS.
- Added some operation content to the pre-tutorial.
- Optimized the process of switching maps in the pre-tutorial.
[h3]UI[/h3]
- Adjusted the UI of Fever.
[h3]Bug fixes[/h3]
- Fixed the problem that water waves, stars, snowflakes, sand, rain, and fallen leaves may cause BUG pop-ups.
- Fixed a display BUG during testing.
- Fixed a problem with no map connection.
- Fixed the problem of pausing the home page.
- Fixed the BUG that the dialogue of the pre-tutorial level will be displayed on the home page.
liujiajun
March 1, 2025