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Super Drift Blade Playtest Update #14

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h3]What's New[/h3]
  • Many new NPCs have been added to the game. (Conversation content to be added).
  • Added new dialogues for existing NPCs.
  • The skill Sprint is now implemented.
  • Skill Divine Shield is now implemented.
  • The skill Clone is now implemented.
  • Added time display.

[h3]Changes[/h3]
  • The trees of Shadowgrove display a wide variety of species.
  • The trees in the Spiderweb Forbidden Land show great diversity.
  • The trees at the ancient forest site show great diversity.
  • The skill Water Slash now slashes in more directions.
  • Fixed some issues when brightness is 0.
  • Added some small effects to important clues, so they are more obvious now.
  • If the turn limit is reached, the character will be ejected instead of going to the next map and dying.

UI
  • Adjusted some distances of English localized fonts.

Bug Fixes
  • Fixed icons of some maps.
  • Fixed the abnormal bug of gold coin acquisition.



liujiajun
March 13, 2025