Super Drift Blade Playtest Update #14
Hi everyone:
Thank you for all your feedback! Here's what's new in this update:
[h2]- Announcement -[/h2]
The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"
[h3]What's New[/h3]
[h3]Changes[/h3]
UI
Bug Fixes
liujiajun
March 13, 2025
Thank you for all your feedback! Here's what's new in this update:
[h2]- Announcement -[/h2]
The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"
[h3]What's New[/h3]
- Many new NPCs have been added to the game. (Conversation content to be added).
- Added new dialogues for existing NPCs.
- The skill Sprint is now implemented.
- Skill Divine Shield is now implemented.
- The skill Clone is now implemented.
- Added time display.
[h3]Changes[/h3]
- The trees of Shadowgrove display a wide variety of species.
- The trees in the Spiderweb Forbidden Land show great diversity.
- The trees at the ancient forest site show great diversity.
- The skill Water Slash now slashes in more directions.
- Fixed some issues when brightness is 0.
- Added some small effects to important clues, so they are more obvious now.
- If the turn limit is reached, the character will be ejected instead of going to the next map and dying.
UI
- Adjusted some distances of English localized fonts.
Bug Fixes
- Fixed icons of some maps.
- Fixed the abnormal bug of gold coin acquisition.
liujiajun
March 13, 2025