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Super Drift Blade Playtest Update #20

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h3]Changes[/h3]
  • The tutorial level will give more hints.
  • The tutorial level has been reduced in intensity, with shorter time and fewer monsters.
  • The suction distance of blood-replenishing items has been made longer.
  • The collision area of ​​the tutorial level error hints has been increased.
  • The collision area of ​​the portal activation ring has been increased.
  • The attack rate of the octopus shooter has been reduced.
  • The position of plants in some scenes has been modified, making it easier to find hidden paths.

[h3]Bug Fixes[/h3]
  • Fixed an error about Fever.
  • Fixed the issue with the double luck attribute of the Phoenix Heart.
  • Fixed the issue with the background turning black when talking to some NPCs.
  • Fixed an issue with a special door that could not be entered.


Liujiajun
March 27, 2025