Super Drift Blade Playtest Update #20
Hi everyone:
Thank you for all your feedback! Here's what's new in this update:
[h2]- Announcement -[/h2]
The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"
[h3]Changes[/h3]
[h3]Bug Fixes[/h3]
Liujiajun
March 27, 2025
Thank you for all your feedback! Here's what's new in this update:
[h2]- Announcement -[/h2]
The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"
[h3]Changes[/h3]
- The tutorial level will give more hints.
- The tutorial level has been reduced in intensity, with shorter time and fewer monsters.
- The suction distance of blood-replenishing items has been made longer.
- The collision area of the tutorial level error hints has been increased.
- The collision area of the portal activation ring has been increased.
- The attack rate of the octopus shooter has been reduced.
- The position of plants in some scenes has been modified, making it easier to find hidden paths.
[h3]Bug Fixes[/h3]
- Fixed an error about Fever.
- Fixed the issue with the double luck attribute of the Phoenix Heart.
- Fixed the issue with the background turning black when talking to some NPCs.
- Fixed an issue with a special door that could not be entered.
Liujiajun
March 27, 2025