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Super Drift Blade Update #42

Hi everyone:

Thank you for all your feedback!

[h2]- Update - [/h2]

[h3]New Content[/h3]
  • Added a wonderful soul link.
  • Added new clues.
  • Added a series of new characters.
  • Added some healing packages.
  • Added a new triggering condition for an achievement.

[h3]Changes[/h3]
  • The damage reduction in auxiliary mode increased from 50% to 75%.
  • Cancelled the description of "Magic Trace".
  • The map has undergone new changes.
  • Modified the logic of time.
  • Modified the value of the prop "Precision Stone".
  • Modified the value of the prop "Artificial Denture".
  • Continued to increase the collision contact area of ​​the dialog box.
  • Adjusted the position of some scene props.
  • Further shortened the battle time of each round.
  • Adjusted and simplified the triggering conditions of an achievement.

[h3]Bug Fix[/h3]
  • Fixed the problem that a railing in the desert would get stuck.
  • Fixed the problem that SP could not be fully restored after upgrading the number of attacks (SP).
  • Fixed a time display error.
  • Fixed the error that multiple comment boxes could not be displayed correctly.
  • Fixed the problem that some scenes had no reflection in the lake.
  • Fixed an issue where the mouse could not click on a scene.
  • Fixed an issue where the "Magic Trace" would get stuck on the map.
  • Fixed a trigger condition for a comprehensive achievement.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
June 29, 2025

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