Super Drift Blade Update #42
Hi everyone:
Thank you for all your feedback!
[h2]- Update - [/h2]
[h3]New Content[/h3]
[h3]Changes[/h3]
[h3]Bug Fix[/h3]
(I used Google Translate, if you have any questions, please contact me.)
Liujiajun
June 29, 2025
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Thank you for all your feedback!
[h2]- Update - [/h2]
[h3]New Content[/h3]
- Added a wonderful soul link.
- Added new clues.
- Added a series of new characters.
- Added some healing packages.
- Added a new triggering condition for an achievement.
[h3]Changes[/h3]
- The damage reduction in auxiliary mode increased from 50% to 75%.
- Cancelled the description of "Magic Trace".
- The map has undergone new changes.
- Modified the logic of time.
- Modified the value of the prop "Precision Stone".
- Modified the value of the prop "Artificial Denture".
- Continued to increase the collision contact area of the dialog box.
- Adjusted the position of some scene props.
- Further shortened the battle time of each round.
- Adjusted and simplified the triggering conditions of an achievement.
[h3]Bug Fix[/h3]
- Fixed the problem that a railing in the desert would get stuck.
- Fixed the problem that SP could not be fully restored after upgrading the number of attacks (SP).
- Fixed a time display error.
- Fixed the error that multiple comment boxes could not be displayed correctly.
- Fixed the problem that some scenes had no reflection in the lake.
- Fixed an issue where the mouse could not click on a scene.
- Fixed an issue where the "Magic Trace" would get stuck on the map.
- Fixed a trigger condition for a comprehensive achievement.
(I used Google Translate, if you have any questions, please contact me.)
Liujiajun
June 29, 2025
[hr][/hr]
Welcome to follow my Steam developer homepage and social media:
ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote