Super Drift Blade Update #70
Hi everyone:
Thanks everyone for the feedback!
Within 8 days after launch, the game received 11 updates, fixing numerous issues and continuously improving puzzles, hit detection, text, and combat experience.
(2025/08/12 - 2025/08/20, 11 updates in total, version 1.0.0.0 → 1.0.1.1, latest build #70.)
Here is the consolidated list of major updates:
[h3]Scene & Object Adjustments[/h3]
[h3]Puzzle & Detection Optimization[/h3]
[h3]Dialogue & Events[/h3]
[h3]Combat & System Optimization[/h3]
[h3]Text & Localization[/h3]
[h3]Bug Fixes[/h3]
[h3]Other Additions[/h3]
(I used AI Translate, if you have any questions, please contact me.)
Liujiajun
Aug 20, 2025
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Welcome to follow my Steam developer homepage and social media:
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Thanks everyone for the feedback!
Within 8 days after launch, the game received 11 updates, fixing numerous issues and continuously improving puzzles, hit detection, text, and combat experience.
(2025/08/12 - 2025/08/20, 11 updates in total, version 1.0.0.0 → 1.0.1.1, latest build #70.)
Here is the consolidated list of major updates:
[h3]Scene & Object Adjustments[/h3]
- Adjusted the stones next to the beach volleyball.
- Adjusted trees next to a certain lake.
- Adjusted bamboo collision volume.
- Adjusted the position of a tree on the grassland.
- Adjusted positions of multiple trees in a forest on the grassland.
- Removed a large boulder in the forest.
- Deleted a scene that could trap the character.
- Adjusted overall placement of some scenes.
- Adjusted positions of some UI elements.
- Updated the credits list.
[h3]Puzzle & Detection Optimization[/h3]
- Increased trigger range for Hidden Sprite #1.
- Increased trigger range for Hidden Sprite #2.
- Increased trigger range for Hidden Sprite #3.
- Increased trigger range for the large triangular Hidden Sprite.
- Increased detection area for successful stone circle placement.
- Increased detection area for white sand fox balls.
- Increased detection area for red sand fox balls.
- Increased detection area for carrots.
- Increased detection area for snowmen.
- Increased detection range for X stones.
- Increased detection area for message bottles.
- Further increased puzzle detection areas.
- Increased puzzle detection time for a certain puzzle, making it easier to trigger.
- Enlarged detection areas for some small puzzles.
- Redrew some clue images for better readability.
[h3]Dialogue & Events[/h3]
- Adjusted dialogue detection range, expanded multiple times.
- Further increased dialogue detection area.
- QQ group QR code detection still works; added new QQ group number.
[h3]Combat & System Optimization[/h3]
- Shortened overall combat duration for faster pacing.
- Adjusted Fever time reduction bonus to complete battles faster.
- Increased selection speed.
- Increased animation speed for upgrades, item selection, and refresh frames.
- Adjusted some upgrade values for more rewards.
- Added anti-crash feature: switching out of the game and returning to desktop no longer deducts health.
[h3]Text & Localization[/h3]
- Fixed multiple Japanese text errors.
- Fixed Simplified Chinese text errors.
- Fixed Traditional Chinese text errors.
- Fixed some English text errors.
- Adjusted some upgrade and UI prompt texts.
[h3]Bug Fixes[/h3]
- Fixed slow weapon issue.
- Fixed hidden door trigger issue.
- Fixed puzzle ghosting in menu.
- Fixed flower reflection display issue.
- Fixed initial map terrain display issue.
- Fixed detection issues in certain passages.
- Fixed missing badge display issue.
- Fixed two achievement trigger order issues.
- Fixed upgrade icon display issue when gaining excessive experience.
- Hotfix: fixed minor map errors.
[h3]Other Additions[/h3]
- Added an alternative method to obtain a certain achievement.
(I used AI Translate, if you have any questions, please contact me.)
Liujiajun
Aug 20, 2025
[hr][/hr]
Welcome to follow my Steam developer homepage and social media:
ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote