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Super Drift Blade News

Super Drift Blade Demo is available NOW!

Hi everyone!

The demo of Super Drift Blade is available NOW!

Because it is very important, I want to tell all players!
The puzzle and exploration of the game are the main lines !!!

The Playtest of Super Drift Blade started in January, and it has been 3 months since then.
During this period, the game has been updated 28 times, and the Playtest update log number of the game has also reached #28.
The content includes but is not limited to novice tutorials and clues and some details.
Many things are from scratch to excellence,
which are inseparable from many enthusiastic Playtesters,
who gave me many, many, many valuable suggestions.
Thank you again to all Playtesters!

Demo and official version will share the same Savedata.
If you play this Demo, be sure to come to JOIN my DISCORD for feedback.
This is very helpful to me!

Thank you everyone.

(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 24, 2025

[hr][/hr]

Super Drift Blade Playtest Update #28

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Update - [/h2]
[h3]New Content[/h3]
  • Added a hint to the end of Playtest!
  • Added a new puzzle.
  • Added a button to return to the original start screen.

[h3]Changes[/h3]
  • Replaced some clue images.
  • Adjusted the mechanism of triggering a certain puzzle to make it more reasonable.
  • Redrawn some scenes.
  • Changed the news content on the start screen.

[h3]Bug Fixes[/h3]
  • Fixed a bug where one of the clues would be displayed prematurely.
  • Fixed a bug where a portal would appear somewhere else.
  • Fixed a bug that could not trigger achievements.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 23, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #27

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • Added a small UI Easter egg after clearing a level.
  • Added music to some levels.
  • Added a clue.

[h3]Changes[/h3]
  • Bows and crossbows now have their own attack intervals and sound effects.
  • Adjusted the icons of some maps.
  • Adjusted the values ​​of some monsters.
  • The way the save elves descend has changed a little.

[h3]Bug fixes[/h3]
  • Fixed a problem where a secret passage could not be passed.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 19, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #27

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • Added a small UI Easter egg after clearing a level.
  • Added music to some levels.
  • Added a clue.

[h3]Changes[/h3]
  • Bows and crossbows now have their own attack intervals and sound effects.
  • Adjusted the icons of some maps.
  • Adjusted the values ​​of some monsters.
  • The way the save elves descend has changed a little.

[h3]Bug fixes[/h3]
  • Fixed a problem where a secret passage could not be passed.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 19, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #25

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • The new Demo has been completed and is being tested.
  • Added 2 new battle prompt boards.

[h3]Changes[/h3]
  • Fixed the display problem of some unnecessary attributes in the tutorial.
  • Updated the new game prompts. Be careful not to open the input method at the beginning of the game.
  • Now after being killed by a monster, you can directly restart the game without touching the shadow in the middle for a long time.
  • Slightly strengthened the basic values ​​of the baseball bat.
  • Optimized the paths of some hidden roads and made them more obvious.
  • Some scenes have been hidden.
  • Redrawn some clues.
  • Redrawn some scenes.
  • Now the time will turn red when it is too late.

[h3]Bug fixes[/h3]
  • Fixed the problem of clicking the mouse and Carmen.
  • Fixed the problem of the contradictory properties of the wolf tooth necklace.
  • Fixed a problem that the initial screen would be exposed.
  • Fixed a bug that a shadow would cause pop-up.


I used Google Translate, if you have any questions, please contact me.

Liujiajun
April 13, 2025

Welcome to follow my Steam developer homepage and social media:
ːluvː Steam Dev Page ːluvː

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