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Super Drift Blade News

Super Drift Blade Update #33

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • Some mountains appeared on the map.
  • Three new hidden achievements were added.
  • A quick-open function was added. Now the game can remember whether you selected attributes, clues or maps before pressing stop.

[h3]Changes[/h3]
  • Adjusted the scene near the severed finger.
  • Increased the appearance time of the desert spike monster and reduced the attack frequency.
  • Adjusted the scrolling speed and duration of the turtle.
  • Added a border to the heart moving on the map.

[h3]Bug fixes[/h3]
  • Fixed the problem of incorrect display of a certain keyboard sprite collection.
  • Fixed the end point of the Playtest, which will not affect the collection of puzzles.
  • Fixed the problem of not being able to see the map when there is no signal in the initial map.
  • Fixed the problem of still being able to see the map after resurrection.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
May 1, 2025

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Welcome to follow my Steam developer homepage and social media:

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Super Drift Blade Update #32

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • The game becomes more profound in the later stages, with new puzzles added.
  • During the game, a new health recovery box is added.

[h3]Changes[/h3]
  • Redraw some scenes.

[h3]Bug Fixes[/h3]
  • Fixed missing lines on the map.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 30, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Update #36

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • Added a target to test weapons.
  • Added a slime statue to indicate skill collection.

[h3]Changes[/h3]
  • Adjusted the initial clue pattern to make it clearer.
  • Adjusted the position of some button sprites.
  • Replaced an icon.
  • Redrawn some scenes.
  • Now when you get a new weapon for the first time, you can choose not to use it and use the old weapon instead.

[h3]Bug Fixes[/h3]
  • Fixed an issue where a character's dialogue was blocked.
  • Fixed an issue where a map displayed incorrectly.
  • Fixed a bug where a door would disappear.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 27, 2025

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Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #30

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • Added Assist Mode, where monsters are very vulnerable and you take less damage.

[h3]Changes[/h3]
  • The quality of the number of attacks is now displayed higher! This makes it easier for new players to choose.
  • Skill Slimes now appear more frequently, depending on Fever and the number of monsters on the field.
  • Skill Slimes will explode and drop cards if they are not killed by the player within 1 second of appearing.

[h3]Bug Fixes[/h3]
  • Fixed an icon localization error.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 25, 2025

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Welcome to follow my Steam developer homepage and social media:

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Super Drift Blade Playtest Update #29

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]
[h3]Changes[/h3]
  • Replaced some localized content.
  • Increased the collision frame of some content.
  • Increased the collision frame of some icons.
  • Modified some clues.

[h3]Bug Fixes[/h3]
  • Fixed a bug where numbers would pop up at the door.
  • Fixed the problem where the skill button sprite disappeared.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 23, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote