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Super Drift Blade News

Super Drift Blade Playtest Update #28

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Update - [/h2]
[h3]New Content[/h3]
  • Added a hint to the end of Playtest!
  • Added a new puzzle.
  • Added a button to return to the original start screen.

[h3]Changes[/h3]
  • Replaced some clue images.
  • Adjusted the mechanism of triggering a certain puzzle to make it more reasonable.
  • Redrawn some scenes.
  • Changed the news content on the start screen.

[h3]Bug Fixes[/h3]
  • Fixed a bug where one of the clues would be displayed prematurely.
  • Fixed a bug where a portal would appear somewhere else.
  • Fixed a bug that could not trigger achievements.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 23, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #27

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • Added a small UI Easter egg after clearing a level.
  • Added music to some levels.
  • Added a clue.

[h3]Changes[/h3]
  • Bows and crossbows now have their own attack intervals and sound effects.
  • Adjusted the icons of some maps.
  • Adjusted the values ​​of some monsters.
  • The way the save elves descend has changed a little.

[h3]Bug fixes[/h3]
  • Fixed a problem where a secret passage could not be passed.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 19, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #27

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • Added a small UI Easter egg after clearing a level.
  • Added music to some levels.
  • Added a clue.

[h3]Changes[/h3]
  • Bows and crossbows now have their own attack intervals and sound effects.
  • Adjusted the icons of some maps.
  • Adjusted the values ​​of some monsters.
  • The way the save elves descend has changed a little.

[h3]Bug fixes[/h3]
  • Fixed a problem where a secret passage could not be passed.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 19, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #25

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • The new Demo has been completed and is being tested.
  • Added 2 new battle prompt boards.

[h3]Changes[/h3]
  • Fixed the display problem of some unnecessary attributes in the tutorial.
  • Updated the new game prompts. Be careful not to open the input method at the beginning of the game.
  • Now after being killed by a monster, you can directly restart the game without touching the shadow in the middle for a long time.
  • Slightly strengthened the basic values ​​of the baseball bat.
  • Optimized the paths of some hidden roads and made them more obvious.
  • Some scenes have been hidden.
  • Redrawn some clues.
  • Redrawn some scenes.
  • Now the time will turn red when it is too late.

[h3]Bug fixes[/h3]
  • Fixed the problem of clicking the mouse and Carmen.
  • Fixed the problem of the contradictory properties of the wolf tooth necklace.
  • Fixed a problem that the initial screen would be exposed.
  • Fixed a bug that a shadow would cause pop-up.


I used Google Translate, if you have any questions, please contact me.

Liujiajun
April 13, 2025

Welcome to follow my Steam developer homepage and social media:
ːluvː Steam Dev Page ːluvː

RedNote | X | YouTube | Discord | TikTok

Super Drift Blade Playtest Update #24

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update - [/h2]
[h3]New Content[/h3]
  • A BOSS has been added to each area, with a total of 6 new small BOSSes!



Liujiajun
April 8, 2025