Upcoming Demo Improvements
[p]Hello everyone,
First of all, thank you for all the valuable feedback on the game. It has been extremely useful and instrumental in improving the final experience.
Based on your suggestions and observations, we will release soon a first improvement patch that introduces new features and balance adjustments. Below is a summary of the changes.[/p]
The Sunnyside Team[/p]
First of all, thank you for all the valuable feedback on the game. It has been extremely useful and instrumental in improving the final experience.
Based on your suggestions and observations, we will release soon a first improvement patch that introduces new features and balance adjustments. Below is a summary of the changes.[/p]
- [p]Expanded teleportation system. You can now freely teleport to multiple Sun Children placed throughout the world to reduce excessive backtracking.[/p]
- [p]Improved map with a custom marker system and new visual enhancements, including drawings and decorations.[/p]
- [p]Reworked double jump camera. The movement is now smoother and no longer causes excessive shaking.[/p]
- [p]New explosive barrels added to certain areas, allowing you to burn and stun enemies.[/p]
- [p]Reworked Dash ability, improving responsiveness and providing clear invincibility frame momentum.[/p]
- [p]Improved Brand system, now granting bonus perks linked to torch ignition.[/p]
- [p]New progression system tied to the Sun Child, providing boosts based on Fire Presence progression.[/p]
- [p]While not available in the demo as it is a later upgrade, the Sun Child now indicates that a Parry mechanic exists in the game.[/p]
- [p]Improved clarity for several narrative texts.[/p]
- [p]Boss improvements based on your feedback.[/p]
- [p]New quality of life options, including reduced low health indicator effects.[/p]
- [p]Various bug fixes[/p]
The Sunnyside Team[/p]