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Colossal Dwarfare Balance Changes

Hello Generals!

We've been closely listening to your feedback on the Colossal Dwarfare update, and today we're rolling out some balance adjustments. These changes are just the beginning, and we’ll continue to monitor feedback and make adjustments as needed.

[h3]Balance Changes[/h3]

Enemies
Flying Sentry: HP down from 250 to 200
Scrap Drone: HP down from 100 to 50
Darksteel Hammerer: HP down from 450 to 400
Darksteel Shielder now gives 30 gold
Darksteel Guardian now gives 250 gold and deals less damage (when not "Frenzied")
DarksteelHulk: Fixed speed-up bug. Now it won't trigger it's run near exits
Stage 23: Adjusted some timings and quantity of enemies' to reduce some of the pressure at certain points

Others
Tweaks to Kratoa's power curve so he'll be stronger from the get-go at level 5
Toned down some loud SFXs

[h3]What's next?[/h3]

We’ll keep listening and tweaking where needed, always with the goal of keeping the challenge engaging. If you have thoughts please fill out our feedback form!