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Hardcore roguelikes scare players off, but Lost in Prayer is different

When you think of the best roguelikes on PC, you might consider action games like Dead Cells, Hades, or Risk of Rain. Or perhaps you lean towards the deckbuilders of the world such as Balatro and Slay the Spire. But all of these could arguably be considered 'roguelites' instead. The distinction between the definitions was once a hot topic, but over time it's become less frequently discussed. Nevertheless, Lost In Prayer wants to prove to a wider audience that the traditional roguelike format still offers something unique and special. PCGamesN sits down with Nine Dots CEO Guillaume Boucher-Vidal to talk about what makes the genre tick.


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This new Steam roguelike lets you play as the enemies that killed you

Dev Diary 1 - Creating our Own Roguelike

Hello Angels and Demons,

Dive into the first episode of our Dev Diary serie on Lost In Prayer.
In this episode, Guillaume Boucher-Vidal, CEO and Creative Director at Nine Dots studio explains why we wanted to make our own Roguelike.


[previewyoutube][/previewyoutube]



Chat with the team on Discord https://discord.gg/9hPeCCvNJy

Register to our Closed Playtest

Greetings, demons and angels!

We’re opening the registration for our Closed Playtest.
We don’t have a date yet for the Playtest but we will give you more information as soon as we’ve got them!


Why a playtest?

We know Roguelikes need a lot of balancing and we want you to tell us what’s too OP and what should be nerfed.
On top of balancing, we’d like to test the game’s core mechanics and gather your overall feedback.

The best way to create Lost In Prayer is with you, the community. We expect you to tell us more about your expectations for the game once you’ve played it.

We greatly appreciate your support and can’t wait to have you play Lost In Prayer.

How to apply?
You can register by clicking on the link below our store page


You’ll get informed by mail via Steam if you are selected once we’ve started the Closed Playtest.


Follow us on Discord to get all the latest news on Lost In Prayer
https://discord.gg/9hPeCCvNJy

Thanks a lot,
See you soon in Heaven and Hell,
Matthieu

This new Steam roguelike lets you play as the enemies that killed you

Hades, The Binding of Isaac, Monster Train - the conflict between Heaven and Hell is a recurring theme through many of the best roguelikes. So it is in Lost in Prayer, a new traditional roguelike game from Nine Dots Studio that has you flipping between the divine dimensions, where each enemy that kills you becomes a new playable character. Ahead of launch, PCGamesN speaks to Nine Dots CEO Guillame Boucher-Vidal about making the more classic roguelike format approachable and making players feel like a genius.


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