1. Crucible of the Forgotten
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  3. Minor patch

Minor patch

[h2]Gameplay Changes[/h2]
  • Spell level ups will now occur when the player gains a level or transitions to a new stage. This should help alleviate the disruptive nature of many spell levelups occurring close together. Spell levels may still be too frequent in general, but that will have to be addressed separately. Multiplayer games will still not pause on level up choices (unless a player pauses through other means).
  • Accepting the Tree of Invocation's offer grants 0.5 (from 1) spellpower per level, as the original value far outweighed the downside.