Regular Update
[h2]Major changes[/h2]
- Added support for Vulkan and D3D12 GPU drivers, and selection of GPU driver can be changed in the settings menu
- Added 8 new spells
- Many numerical adjustments to game mechanics
- Improvements to many visuals
- Moved "The Obscured" settings into the game start screen, so that it is easier to adjust while starting a game, particularly when playing multiplayer
- Adjusted game field of view, so that it is lower at the start and gradually increases to the previous value
[h2]Specific changes + bugfixes[/h2]
- Improved how spell levelup options are merged when multiple levels are gained at once
- Adjust level requirements for early game spells
- Rejuvenation potion no longer grants increased resilience
- The delusion affliction now correctly spawns apparitions only near the player that has the affliction
- The modifier that multiplies the duration of shrines but limits you to one now only applies to spell shrines
- Experience objectives now grant more experience in later stages
- Boss kills are now counted for unlocks even if you are not the player actually killing the boss
- Vulnerability debuff no longer has the opposite of its intended effect
- Fixed a variety of client crashes and internal calculations