1. Crucible of the Forgotten
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  3. Regular Update

Regular Update

[h2]Changes[/h2][p] [/p][p]Fixed a regression that caused pixel alignment to be done incorrectly, resulting in more jerky motion than intended. Additionally, added options for target frame rate and V-Sync in Settings menu.[/p][p]Added a new camera style option that allows off center view. The original camera style is available as an option in the Settings menu.[/p][p]Changed the behaviors of several enemy types. This improves the variety among enemies and helps make early stages more engaging.[/p][p]Rebalancing pass on enemies and early spell progression. This improves the consistency of the early game (and generally makes the first few stages easier).[/p][p]Player collision detecting has been adjusted to always be the minimum possible size regardless of character and facing. This makes the collision detection consistent and mostly impacts dodging of enemy projectiles.[/p][p]Second boss no longer summons additional waves of enemies while some still exist. This reduces the possibility of the player being overwhelmed and always gives a chance to deal damage to the boss after dealing with the summons.[/p][p]Added several new spell aspects, and upgrades to aspects that previously did not have any special upgrades.[/p][p]Added several new talents.[/p][p]Added one more unique item.[/p][p]Spells now indicate if there are any available aspects that can be added to them.[/p][p]Many improvements and fixes to various spells.[/p][p]Reworked the Brutality spell aspect.[/p][p]Reduced the damage dealt by apparitions created by delusion.[/p][p]...and more content not visible in demo.[/p]