Early Access Launches Jan 20
[p]Early Access launches Jan 20 - this will include a complete game experience, with a variety of content in multiple dimensions:[/p]
See the Roadmap for more details on things to come.[/p]
- [p]Single player or co-op with up to 4 players[/p]
- [p]10 stages of 4-7 minutes each, with a winning run taking about 80-100 minutes including intermissions and time paused[/p]
- [p]4 playable characters with unique traits[/p]
- [p]50+ spells each with differentiating mechanics and unique upgrades[/p]
- [p]30+ spell aspects that can fundamentally alter how a spell functions or grant access to build-enabling mechanics, and have their own special upgrades[/p]
- [p]20+ character talents and many more upgrades to tailor your build to your playstyle and invent new synergies[/p]
- [p]9 item categories, 30+ different equipment items and 30+ groups of equipment item affixes, not counting unique items[/p]
- [p]5 accessory item types with 70+ affixes[/p]
- [p]Interactions with various map features and objectives[/p]
- [p]6 different archtypes of enemies that can have various mutations on them and different wave patterns[/p]
- [p]9 unique bosses with multiple move sets[/p]
- [p]Interactive meta-progression that further allow customizing the difficulty and choices available in the game[/p]
- [p]Achievements for all unlocks + some more[/p]
- [p]Secrets, puzzles, events and more
[/p]
See the Roadmap for more details on things to come.[/p]