Hotfix
[h2]Changes[/h2]
In the near future I'll also be looking at general enemy scaling, and may be moving some scaling to be associated with difficulty options instead of the default.
- Reduce special elite HP based on stage, and further reduce the skeletal abomination scaling and aggressiveness
In the near future I'll also be looking at general enemy scaling, and may be moving some scaling to be associated with difficulty options instead of the default.