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Crucible of the Forgotten News

Minor patch

[h2]Gameplay Changes[/h2]
  • Spell level ups will now occur when the player gains a level or transitions to a new stage. This should help alleviate the disruptive nature of many spell levelups occurring close together. Spell levels may still be too frequent in general, but that will have to be addressed separately. Multiplayer games will still not pause on level up choices (unless a player pauses through other means).
  • Accepting the Tree of Invocation's offer grants 0.5 (from 1) spellpower per level, as the original value far outweighed the downside.

Minor patch

  • Added a tutorial for using artifact fragments to craft items
  • Added description for spellpower keyword, and added a line to spells that deal damage to state their scaling with spellpower

Minor patch

  • Mitigates an issue where the game could not function if the game user data folder is not accessible, and shows a more friendly error in such a case

Minor patch

  • Improved the tutorial messages on learning spells to indicate you can move other spells or swap spells if there are no free slots available

Minor patch

  • Internal bug fixes and optimizations (should not impact most users)