Booms, bangs, sparks
[h2][color]Hey, survivors![/color][/h2]
This week, the team is busy with the visual aspects of the game. We're working on polishing visuals from all angles - animations, locations themselves, and visual effects. We'll tell you more about the latter today.
[h2]The beauty is in the details[/h2]
Visual effects help make the game world look brighter and react to the player more vividly. That's why we make sure all key gameplay moments have a bright and responsive feedback.
To be more specific - we've refined the object destruction effect:

Searching memory sticks and other valuable survival resources will now be even more satisfying.
We're simultaneously working on effects of various scales - from explosions to melee hits:

[h2]Every little thing counts[/h2]
Background effects play an equally important role. The team is paying great attention to locations and the atmosphere they convey.

The level designers asked to clarify that, besides visual effects, the team is also actively working on additional animations that bring each location to life:

We're also simultaneously working on continuing the story campaign. We can't show spoilers, so we'll have to make do with a context-free fragment:

[h2]New Year's Giveaway on Discord[/h2]
2025 is coming to an end! To mark the occasion, we're hosting a giveaway for a $10 Steam gift card on our Discord server. No requirements - just join the server and click the "Participate" button. That's it!
[h2]discord.gg/busbro[/h2]
The best way to support BUS development is to make sure the game is in your Wishlist:
https://store.steampowered.com/app/2852700/BUS_Bro_u_Survived/
And to not miss the latest news, trailers, and updates - follow us on social media:
This week, the team is busy with the visual aspects of the game. We're working on polishing visuals from all angles - animations, locations themselves, and visual effects. We'll tell you more about the latter today.
[h2]The beauty is in the details[/h2]
Visual effects help make the game world look brighter and react to the player more vividly. That's why we make sure all key gameplay moments have a bright and responsive feedback.
To be more specific - we've refined the object destruction effect:

Searching memory sticks and other valuable survival resources will now be even more satisfying.
We're simultaneously working on effects of various scales - from explosions to melee hits:

[h2]Every little thing counts[/h2]
Background effects play an equally important role. The team is paying great attention to locations and the atmosphere they convey.

The level designers asked to clarify that, besides visual effects, the team is also actively working on additional animations that bring each location to life:

We're also simultaneously working on continuing the story campaign. We can't show spoilers, so we'll have to make do with a context-free fragment:

[h2]New Year's Giveaway on Discord[/h2]
2025 is coming to an end! To mark the occasion, we're hosting a giveaway for a $10 Steam gift card on our Discord server. No requirements - just join the server and click the "Participate" button. That's it!
[h2]discord.gg/busbro[/h2]
The best way to support BUS development is to make sure the game is in your Wishlist:
https://store.steampowered.com/app/2852700/BUS_Bro_u_Survived/
And to not miss the latest news, trailers, and updates - follow us on social media: