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V1.1.4 Change Log

Refresh mechanism adjustments
  • Each time you skip purchasing an item, in addition to the item no longer appearing in the next few refreshes, the item's future refresh weight will be reduced by 20%, up to a maximum of 70%, and the reduced refresh weight will be reset once the item is purchased



Other adjustments
  • The effect of Refinement Protocol has been halved, the price has been lowered, and it can now be stacked 6 times.
  • The base price of the Refresh Discount has been slightly increased.



Performance optimizations
  • Optimized performance when a large number of bullets pass through the Amplification Shield



Bug fixes
  • Fixed: Last fragment of gold mine not counting towards Mining Module
  • Fixed: Dual screen device dragging and dropping a window to another screen does not set full screen
  • Fixed: Startup screen volume not following in-game volume settings
  • Fixed: Projectile module does not reduce damage from Firearm/Mechanical/Elemental/Asteroid damage when reducing damage
  • Fixed: Fast moving enemies occasionally pass through shields