V1.2.1 Change log
Leaderboards into the S3 season!
As the game's content has changed considerably from the previous version, this update will enter the Leaderboards S3 season for the sake of fairness and fun in the leaderboards!
Thank you to the 11,670 players who fought on the leaderboards during the S2 season! Together we have protected the planet!
- You can go to the Leaderboards interface to switch seasons to see the historical rankings
- After the game update, unfinished games from the old version will be deactivated
Thanks to 姬酱 for the new original soundtrack!
To be released soon:
SHOOPER NOVA Original Soundtrack
Major Content Updates
- Added/modified several techs to enhance the performance of shields/shooting towers/guns/scatter/negative refinement
- Modified Satellite related components and techs: increased Satellite base damage, increased Satellite size, reduced Satellite lifespan.
- Added component level requirement for most techs that require component count.
- Component upgrades will give more damage bonuses.
- Component archive can be toggled to view different levels of components.
- Enemy archive has been added.
- Elite enemies drop 2 money when killed.
- Added “Endless Arena”: available at the end of 20 waves, no leaderboards, slower enemy growth, doubled tech stacking limit, more possibilities to explore (former “Endless Trial” renamed to “Extreme Challenge”).
Attribute Logic Adjustment
- Change of reload time to reload speed, the more components on the component ring, the slower the reload speed (non-linear increase)
- Convert extra shooting speed to damage when shooting speed overflows
- Convert extra crit hit chance to crit hit effect when crit hit chance overflows
Other Optimizations
- New corner markers have been added to satellite components, so that you can visualize the orbits set by the satellite components.
- When you change the satellite orbit, the result will be recorded, and when you buy the same kind of satellite component, it will be set to the same orbit automatically.
- New button “Synchronize orbits of similar satellites with one click” is added next to the satellite orbit button.
- Satellite components in close orbits will have a chance to summon satellites that fly close to the earth (even if they have a small radius) so that they can attack enemies close to the earth.
- Show number of summons when they exist on the field
- Avoid losing damage due to low frame rate.
- Avoid not being able to upload leaderboard scores due to enemy blood overflow
- Enhance cursor visibility