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  3. Dimensionals 1.0.1 Unlocks, balance and bug fixes

Dimensionals 1.0.1 Unlocks, balance and bug fixes

Dimensionals Patch 1.0.1, Jun 12th
[p][/p][p]Welcome to the first patch since Dimensionals officially launched in full access on steam! This patch addresses hero unlocks, campaign balance issues and bugs reported by the community.[/p][p][/p][p]We hope you continue to enjoy battling against the evil specters in the rift![/p][p][/p][h2]Updated Hero Unlocks:[/h2][p]Alternative unlock for Thundergust:[/p]
  • [p]Players can now unlock Thundergust through the Master Raid by blocking 500 damage in the master raid.[/p]
[p]Alternative unlock for Shadestrike:[/p]
  • [p]Players can now unlock Shadestrike through the Master Raid by spending 2000 coins in the master raid.[/p]
[h2]Campaign Balance updates:[/h2][p]Vulcanova: [/p]
  • [p]Vulcanova passive rage gain reduced from 3 down to 1.[/p]
  • [p]Vulcanova Block gain reduced from 100 to 50, Vulcanova now takes 100 damage each time his block breaks.[/p]
[p]Season 2 Episode 5 campaign balance:[/p]
  • [p]Prowler rage gain reduced from 3 to 1.[/p]
[p]Season 3 Episode 7 campaign balance:[/p]
  • [p]Player now starts with a stack of healing potions and a 3-star defend.[/p]
[p][/p][h2]Bug fixes:[/h2][p]Arachnobro Unlock bug:[/p]
  • [p]Arachnobro is now rightly unlocked by using ace of blades 52 times in one master raid run.[/p]
[p]Small hero hitbox bug:[/p]
  • [p]Hitbox for certain heroes and specters are now working as intended.[/p]
[p]Duet friendly fire bug:[/p]
  • [p]Duet no longer deals damage to allies.[/p]
[p]Inferno Cleave bug:[/p]
  • [p]Inferno cleave now hits all enemies as intended.[/p]
[p]Discord link expired:[/p]
  • [p]Discord link in-game now working as intended.[/p]
[p]Power train bug:[/p]
  • [p]Power train no longer can deal self-damage.[/p]
[p]Endless Assault crit bug:[/p]
  • [p]Endless assault now refreshes when you crit.[/p]
[p]Defragmentation Blast tier 2 bug:[/p]
  • [p]Tier 2 now costs 2 instead of 3.[/p]
[p]Baby bob Campaign bug:[/p]
  • [p]Baby bob hero highlight now only triggers once as intended.[/p]
[p]Cleanse potion bug:[/p]
  • [p]Now correctly removes debuffs for the entire party.[/p]
[p]Shadestrike relics bug:[/p]
  • [p]Shadestrike relics now work per turn instead of per battle.[/p]
[p]Guardian reflex bug:[/p]
  • [p]Now working as intended.[/p]
[p]Serrated webs bug:[/p]
  • [p]Now deals damage when block is applied.[/p]
[p]Rekindle bug:[/p]
  • [p]Fixed the amount rekindle heals for.[/p]
[p]Restricted + 4-cards in shop relic bug:[/p]
  • [p]Restricted now works as intended even if the player buys the 4-cards in shop relic.[/p]
[p]Magmama campaign bug:[/p]
  • [p]Magmama no longer appears incorrectly during the Upgrade bro scene[/p]
[p]Loot Goblin soft-lock bug:[/p]
  • [p]Defeating multiple loot goblins in one turn no longer soft-locks the game.[/p]
[p]Inferna campaign bug:[/p]
  • [p]Fixed issue where Inferna had no animations during the first encounter in the campaign.[/p]
[p]Season 2 episode 6 bug:[/p]
  • [p]99% damage reduction now working as intended.[/p]
[p]The High Ground:[/p]
  • [p]Skill now increases crit chance instead of providing a guaranteed crit stack.[/p]
[p]Season 4 Episode 2 black box bug:[/p]
  • [p]Fixed black box appearing in background[/p]
[p]Battle highlight/catchphrase bug:[/p]
  • [p]Starburst now showing correct catchphrase.[/p]
[p]Random damage vs Leviathan bug:[/p]
  • [p]Random target effects can no longer target Leviathan during the first phase.[/p]
[p]Unrelenting strike visual bug:[/p]
  • [p]Tier 2 unrelenting strike now correctly shows 1 refresh.[/p]
[p]Angry curse bug:[/p]
  • [p]Apocalypse 2 Angry curse now working as intended.[/p]
[p]Forecast calls for the pain bug:[/p]
  • [p]Fixed mana consumption issue.[/p]
[p]Reform bug: [/p]
  • [p]Now heals all damage taken as intended. [/p]
[p]Starmane Rainbow Brilliance relic bug:[/p]
  • [p]Relic no longer removes buffs on heroes.[/p]
[p]Ragnarath Orb bug:[/p]
  • [p]Defeating orbs with End-of-turn effect now no longer revives orbs.[/p]
[p]Thank you everyone for your patience as we tackled bugs and updates addressed by the community!

Team DM[/p][p][/p][p][/p][p]
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