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Airships: Lost Flotilla News

Airships is 30% off during the Metaroot Autumn Game Celebration! 🛩️🛠️

[p]Airships: Lost Flotilla is currently 30% off as part of the Metaroot Publisher Sale!

If you’ve been meaning to dive into my steampunk autoshooter. Now’s your chance. Fight your way through waves of enemies on your way to a safe harbour. Destroy your foes, harvest wreckage, and upgrade your ship.

Meanwhile my other game, Airships: Conquer the Skies is also featured in the Celebration and now part of a brand-new bundle with Forts!

Check it out here:
Forts x Airships: Conquer the Skies Bundle
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Whether you like strategic ship design or chaotic top-down battles, there’s something for every airship enthusiast in this sale.

Thanks for playing, and I hope you enjoy the skies![/p]

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Version 1.1.2 - No More Butt Armor

In version 1.1, I introduced a new mechanic of forward-facing armor that only applies when a shot hits the front third of your ship. Since then, there have been reports of it not quite working correctly.

Well, today I got around to investigating these reports and indeed, I made a basic vector math mistake and the forward-facing armor was applied to the back third of the ship, not the front. Oops. Fixed now!

I also added a little icon next to the damage numbers for when the front armor actually triggers, so you can see it working:

Version 1.1.1

  • Increased armor of Sky Fortress from 1 to 2.
  • Reduced number of Devil Circle projectiles from 4 to 3.
  • Reduced number of Great Devil Circle projectiles from 7 to 5.
  • Halved the time that scavenger escorts are slowed down after picking up wreckage.
  • Increased the chance of encountering Nomad Caravans.
  • Fixed Can't Touch This achievement.


And since pretty much everyone is busy with Silksong today, it's a great time to bury news! So I'll be increasing the price of Airships: Heroes and Villains, I may announce a second Airships: Conquer the Skies DLC soon, and also I'm the Zodiac Killer.

Steampunk auto-shooter Airships: Lost Flotilla gets a big free content update

Airships: Lost Flotilla is a really good auto-shooter taking elements from survivor-like bullet hells and it just had a big free content expansion.

Read the full article here: https://www.gamingonlinux.com/2025/08/steampunk-auto-shooter-airships-lost-flotilla-gets-a-big-free-content-update/

Farther Skies Update

[p]Here's the promised content update for Lost Flotilla! After the release, I inevitably thought of some more things that it would be cool to add to the game, which is why we're here.
[/p][p]The update adds six new ships, for example the Carrier. It's quite sluggish and doesn't have many weapons, but it makes up for this by having two modules that spawn escorts. The new ships get unlocked over time, as you defeat the new enemies. The game also now tells you how many ships you have left to unlock.


[/p][p]Speaking of enemies, there's several new enemy sets and associated manual pages to research. There's new aerial wildlife like legionnaire jellies and giant flying crabs, as well as new people to meet and fight. One particularly cool new set of enemies is the aerial jungle, which is bursting with horrible life like sky roses and giant mosquitoes.
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There's also new weapons, like the slow-firing but powerful bombard, and new modules, like the kitchen, which lets you gain more loot from all that delicious wildlife.
[/p][p]Finally, there's also several new captains that tweak the way the games are played and have some interesting synergies, such as Zuzugaut, who cancels all enemy resistance to fear - letting you terrify robotic enemies and bosses - and build on top of that.
[/p][p]Apart from all the new stuff, there's a bunch of balance tweaks and bug fixes, and yes, you can finally rearrange your weapons.
[/p][p]That's it! I hope you enjoy the update, and let me know if you run into any issues.[/p][p]
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