Improved Glass Destruction (Update 1.27)
[p]
[/p][p]Gang Beasts update 1.27 releases today on all supported platforms. This patch focuses on bug fixes with some limited aesthetic improvements, as well as a number of background modifications needed for subsequent updates, including planned support for crossplay. The glass has been cleaned and polished to make it shinier, fixing a number of glaring issues with the glass fracture system.
[/p][p]The key modifications and fixes made in the 1.27 build are:
[/p][p]Stages[/p]
[/p][p]Boneloaf[/p]
[/p][p]The key modifications and fixes made in the 1.27 build are:
[/p][p]Stages[/p]
- [p]Fixed an issue with character walk cycles when lifting objects/characters on stairs[/p]
- [p]Fixed glass fragments blurring on Lighthouse[/p]
- [p]Fixed some colliders on Chute to make sausages fall as expected[/p]
- [p]Fixed some stability issues with bricks on Girders[/p]
- [p]Modified camera on Subway (to constrain camera movement within set bounds)[/p]
- [p]Modified shipping container to stop them from detaching prematurely on Containers[/p]
- [p]Optimised the glass fragmentation system
[/p]
- [p]Fixed an issue with costume buoyancy for kigurumis[/p]
- [p]Fixed an issue with crane geometry that made characters jitter when close to the crane arm[/p]
- [p]Fixed an issue with the welders mask visor separating aggressively[/p]
- [p]Fixed clipping issues on the tank top costume part[/p]
- [p]Fixed erratic fez behaviour when interacting with certain objects on grind[/p]
- [p]Fixed missing character geometry when wearing the Hi-Vis vest[/p]
- [p]Fixed missing character geometry when wearing the security jacket[/p]
- [p]Fixed missing character geometry when wearing the warrior dress[/p]
- [p]Fixed missing character geometry with some football t-shirts[/p]
- [p]Removed a duplicate “empty” costume slot from base costumes set
[/p]
- [p]Fixed an issue with players failing to join game sessions when accepting invites without the game open[/p]
- [p]Fixed an issue with players getting stuck when the host shuts down the game (Switch only)
[/p]
- [p]Fixed an issue with the draw distance of shadows (to stop them from being truncated)[/p]
- [p]Modified glass fracturing aesthetics
[/p]
- [p]Disabled input for non-host players when a game session is starting[/p]
- [p]Fixed an issue that could fatal exception when modifying the language selection[/p]
- [p]Fixed an issue that stopped characters from sitting when the input for “jump” is held[/p]
- [p]Fixed an issue where character names show as “Player 0” in error[/p]
- [p]Fixed an issue with characters facing away from the camera on the join screen[/p]
- [p]Fixed an issue with targeting offsets when climbing some surfaces and objects[/p]
- [p]Fixed an issue with text rendering incorrectly for some languages[/p]
- [p]Fixed an issue with the countdown timer UI showing on the pause menu[/p]
- [p]Fixed the ball attraction system in Football mode to stop footballs from pushing/pulling characters[/p]
- [p]Modified the “Default” option in settings to revert the language selection to the default
[/p]
[/p][p]Boneloaf[/p]