Release Notes - TT_Unstable Version 1.2.0.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
Co-op Campaign - First Playable:
New Tech Manager:
New Blocks:
Design Tweaks:
R&D Test Chamber Design Tweaks:
Bug fixes:
Known Major Issues:
https://www.youtube.com/watch?v=r_ce_yPOflo
Co-op Campaign - First Playable:
- Up to 4 players per game
- Option to modify other player's Techs
- Collide with blocks to scavenge
- Shared missions and mission log
- Shared block inventory
- Bespoke Trading Station for Co-op Campaign
- Can sell blocks as well as resources
- Can sell blocks as well as resources
New Tech Manager:
- Available in Campaign, Co-op Campaign, Creative, Co-op Creative modes
- Displays a list of non-player controlled Techs
- Options for non-player controlled Techs are:
- Take snapshot of Tech
- Send Tech blocks to inventory
- Rename Tech
- In Creative mode, Techs can be designated Player or Enemy
- In Co-op Creative mode, Techs can be designated a team number, be neutral or be an enemy
- Take snapshot of Tech
New Blocks:
- GeoCorp XL Continuous Track
- Hawkeye Corner Edge Armour
- Hawkeye Small Edge Armour
- Hawkeye Small Spike Armour
- Hawkeye Inside Corner Edge Armour
- Hawkeye Medium Edge Armour
- Hawkeye Medium Spike Armour
- Hawkeye Split Spike Armour
- Hawkeye Large Spike Armour
- Hawkeye Outside Corner Edge Armour
- Hawkeye Small Wrap Armour
- Hawkeye XL Fort Armour
- Hawkeye Medium Wrap Armour
- Hawkeye Large Wrap Armour
- Hawkeye PX Small Track
- Hawkeye TT12 Big Track
Design Tweaks:
- Updated the Trading Station shop to offer more blocks for sale as you progress through the campaign.
- Decreased the corrective force of the Venture All Axis Active Gyro.
- Increased the corrective force of the Hawkeye All Axis Active Gyro.
- Increased the corrective force of the GeoCorp All Axis Active Gyro.
- Increased the Sky Anchor maximum height from 40 to 80.
- Updated name of Hawkeye Tank Track to “Hawkeye M4 Small Track”
- Updated the passive braking of all Skids (ski-foot landing gear blocks) to avoid them slipping and sliding when no input is given.
R&D Test Chamber Design Tweaks:
- Increased the damage of the EXP Sticky Bomb Launcher.
- Also increased the fuse time and reduced the rate of fire.
Bug fixes:
- Fixed bug causing smoke particles to incorrectly build up on refineries.
Known Major Issues:
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.