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Release Notes - TT_Unstable Version 1.2.0.7

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug fixes:
  • In Co-op modes, fixed bug causing players to intermittently hang in the air instead of joining the game correctly.
  • Fixed crash bug caused when pulling a resource chunk off a fixed anchor Tech and dropping it really quickly.
  • In Co-op Campaign, fixed bug causing objective markers to appear during missions for clients.
  • In Co-op Campaign, fixed crash bug when host quits out of saving game.
  • In Co-op Campaign, fixed issue preventing clients from selecting their own missions irrespective of what the host has selected.
  • In Co-op Campaign, fixed bug causing the game to freeze intermittently during auto-saving.
  • In Co-op Creative, fixed issue causing a mismatch between team colours and team colours in the Tech Manager.
  • In Deathmatch, fixed bug where player colours get out of sync when clients change colour just before a Deathmatch game starts.
  • Corrected the attach points for the Hawkeye Large, Medium and Small Armour blocks.


Localisation:
  • Updated translations for Chinese and German.
    • Many thanks to 光轲 and Raúl.


Other:
  • The button for registering for forum access to the R&D Test Chamber section has now been removed.
    • This section of the TerraTech forum is now open to everyone regardless of whether they have the R&D Test Chamber pack or not.


Known Major Issues:
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.