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  3. Release Notes - TT_Unstable Version 1.3.7.3

Release Notes - TT_Unstable Version 1.3.7.3

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

[h3]Design Tweaks:[/h3]
  • Added a fix to detect what the maximum allowable multiplayer players are for the Bomber Command mission and spawn the correct number of planes accordingly.


[h3]R&D Labs Tweaks:[/h3]
  • The R&D Labs floor has been revised.
  • Moved ball and socket joints from standard blocks to accessories.
  • Added a visual countdown timer when waiting on the spawn pad in R&D Labs Battle Arena.
  • Teleport for Middle of Nowhere has now been moved to Experimental category.
  • Stunt ramps and Turret Run props are now aligned to the floor tiles.
  • The resource givers have been spaced out further apart.


[h3]Bug Fixes:[/h3]
  • In Creative and Co-op Creative, game saves now correctly remember when enemies are turned off.
  • Chargers in the Sam Site Ridge mission are no longer being destroyed by enemies if the player goes away from the mission's location.
  • Fixed bug causing enemies to appear during the 2nd Better Future Hover Training Novice Course.
  • Fixed bug preventing the player from typing in the multiplayer text box if the skins menu is open.