Release Notes - TT_Unstable Version 1.6.1.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
[h3]Quality of Life Improvements[/h3]
[h3]Design Tweaks[/h3]
[h3]Block Adjustments[/h3]
The following Blocks are now available in the main game:
[h3]R&D[/h3]
https://www.youtube.com/watch?v=r_ce_yPOflo
[h3]Quality of Life Improvements[/h3]
- Wheel colliders now count as part of the parent block. This helps the Circuits & Systems Proximity Sensor see them
- Conveyors:
- Now show a preview when being placed
- Visually connect to neighbour crafting in/outputs
- The Alternating Conveyor now has Circuits & Systems control (flags dictate output)
- Now show a preview when being placed
- Improved handling of mod loading on startup
- All Mods now load on start-up, instead of just the 50 most recent
- Tech Placement direction is now shown and can be rotated
- Added Space Junkers Techs to enemy population
- Circuits & Systems snapshot loading performance enhancements
[h3]Design Tweaks[/h3]
- Space Junkers can now be unlocked in Co-op Campaign
- Updated blocks available in Sumo & Gauntlet
- Updated the SJ Scrapgun's falloff visual effects to better illustrate the range of the area it covers
[h3]Block Adjustments[/h3]
- The Space Junkers Harpoon & Cog Jammer are now available in Co-op Game Modes
- The Reticule Research Ornithopter Wings now have sound and have different directional behaviour
The following Blocks are now available in the main game:
- Reticule Research Basic Keybinder
- Reticule Research Modulo
- Reticule Research Toggle
- Reticule Research Latch
- Reticule Research Multiplexer
[h3]R&D[/h3]
- New Block: Reticule Research Advanced Keybinder
- New feature: Experimental flamethrower, The Reticule Research Hellstream Conduit, that sets blocks on fire
- Added Scrap Piles to R&D crafting section