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TerraTech News

Release Notes - TT_Unstable Version 1.3.6.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:
  • Fixed bug causing the game to crash when some reward crates are opened.
  • Fixed Block Injector issue, which was causing modding of new blocks to no longer work.

Release Notes - Version 1.3.6

Hey Prospectors,

Matt here with another update!

There are new areas to test out in the R&D Labs (the new name for the R&D Test Chamber):
  • 14 Unique Campaign Biomes Including Grassland, Rocky Ridge, Mountains, Salt Flats
  • Testing Apparatus area with Speed Trap, Weighing Scales, Damage Calculator


There are also 2 new skin packs to purchase. Each pack includes a brand new skin and a set of bespoke blocks for 2 corporations:
  • To The Stars: Space Race & Roswell (GSO & Better Future)
  • Weapons of War: Iron Hunter & Warbird (Hawkeye & Venture)

Check them out!
https://youtu.be/1-wGdBGPxAI

Updates to R&D Labs

Important note:
All existing R&D Test Chamber game saves are very likely to load into the new R&D Labs with peculiar consequences; mainly Techs falling from great height or just hanging in the air if they're anchored. So any Techs that you want to keep for the new R&D Labs, please snapshot in the current version 1.3.5 before updating to this version.

  • Updates are currently in progress so do let us know what you think as we refine what we have and add more features to R&D Labs.
  • Some of the new features are:
    • Biome Areas - to test how well your Tech drives on the different terrains.


    • Speed Trap - to test how fast your Tech is travelling as it crosses the laser line.


    • Weighing Scales - to measure the mass of a Tech or multiple Techs or individual blocks.


    • Damage Calculator - see how much damage each weapon causes


Design Tweaks:
  • The GSO Anchored SCU Storage Device has been moved from GSO Grade 3 to GSO Grade 2.
    • It will now appear as a rare mission reward for completing missions from GSO Grade 2 onwards.



Art Tweaks:
  • Graphics options Draw Distance slider has now been extended to almost 3 times the previous distance.
  • There are also separate graphics options sliders for Detail Distance and Shadow Distance.
  • The radar has become semi-transparent.



Localisation:
  • Translations for new text have been added for Chinese, French, German, Italian, Japanese, Russian and Spanish.

Release Notes - TT_Unstable Version 1.3.5.3

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:
  • Fixed bug causing the game to crash when the EXP Zero Point Energy Gun is fired.

Release Notes - TT_Unstable Version 1.3.5.2

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:
  • Fixed issue causing craters to not appear with correct transparency.
  • Fixed bug preventing multiplayer Player List window close button from working correctly.


R&D Labs Bug Fixes:
  • Fixed bug causing fast firing weapons to not register correctly on the Damage Calculator.
  • The Hawkeye Paladin Bomb has been removed from the prototype blocks dispensers as it's no longer a prototype block.
  • The missing floating signs about the prototype blocks dispensers are now present again.
  • The display for the Damage Calculator now has 3 more digits, allowing the damage value to display up to 9,999,999 units.

Release Notes - TT_Unstable Version 1.3.5.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Say hello to R&D Labs - the new name for R&D Test Chamber

Important note:
All existing R&D Test Chamber game saves are very likely to load into the new R&D Labs with peculiar consequences; mainly Techs falling from great height or just hanging in the air if they're anchored. So any Techs that you want to keep for the new R&D Labs, please snapshot in the current version 1.3.5 before updating to this version.
  • Updates are currently in progress so do let us know what you think as we refine what we have and add more features to R&D Labs.
  • Some of the new features are:
    • Biome Areas - to test how well your Tech drives on the different terrains.
    • Speed Trap - to test how fast your Tech is travelling as it crosses the laser line.
    • Weighing Scales - to measure the mass of a Tech or multiple Techs or individual blocks.
    • Damage Calculator - see how much damage each weapon causes
Design Tweaks:
  • The GSO Anchored SCU Storage Device has been moved from GSO Grade 3 to GSO Grade 2. It will now appear as a rare mission reward for completing missions from GSO Grade 2 onwards.


Art Tweaks:
  • Graphics options Draw Distance slider has now been extended to almost 3 times the previous distance.
  • There are also separate graphics options sliders for Detail Distance and Shadow Distance.
  • The radar has become semi-transparent.


Localisation:
  • Translations for new text have been added for Chinese, French, German, Italian, Japanese, Russian and Spanish