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Sprite's Honor! News

Automation Update : The Third Roadmap Update for Sprite's Honor is Complete!




Hello, it's Holographicquad, and we are back with another update. Phase 3: 'Automation Update' of Sprite's Honor Road map is now completed. The Automation Update set out to make working on the island easier. While this is a smaller update it adds some cool stuff! Including new gizmos, and it changes a few design choices. Here's what's new! ->



🏭Automation Updates:
- The Gem Polisher now has an easier to read UI resembling the Kiln's.
- The nest is no longer a pocket item for easier access and faster farming. The nests are now on the island grounds.
- New Gizmo: The Seedling feeder is a new item that attaches to the seedling feeder and automatically dispenses food!
- New Gizmo: The dust collector is a vacuum-like item that automatically collects fairy dust dropped by your seedlings!
- Signs: On the map, we now added signs for seeds, nests, and resource locations.
- Added the icons for the player holding items versus Teal holding items.
- Shop: Fixed issues with the shop displaying incorrect information, changed visuals for shop trade artwork.
- New visual transitions
- added some missing sound assets
- And many bug fixes!


As always, with new updates, in-game issues and bugs may come. We'd appreciate it if you reported any you run into to us!


Thanks for reading, we can't wait for you to play! ✨




Battle Update : The Second Roadmap Update for Sprite's Honor is Complete!



Hello, it's Holographicquad, and we are back with another update. Phase 2: 'Battle Update' of Sprite's Honor Road map is now completed. The Battle Update set out to complete and iron out the battling aspect of Sprite's Honor. Here's what's new! ->




⚔️ Battling Updates:
- Cleaned up code for Kiln Gizmo
- Changed Kiln Gizmo UI
- Added Types to seedling weapons along with Stats
- Added new Art For weapon types
- Created a new Item; Manuals! Manuals are used to upgrade certain upgradable gizmos
- Added 5 upgrades for Kiln, along with new art for each upgrade
- Cleaned up code for Equip Seedling Screen
- Added new UI to Equip Seedling Screen
- Added weapon stats to Equip Seedling Screen
- Added ability to individually change Stalk Seedling skins in Equip Seedling Screen by double clicking
- Cleaned up Brambles Attacking Code
- Added new Attack and Lookout Animations for Bramble
- Added Gnomes that pillage at night
- Balancing for battles between seedlings and gnomes
- Added Art for 5 new Gnomes skins for each battle Level
- Cleaned up code of Battles
- Add art for Speeding up Battle
- Added Battle profiles to battle scene that react to what's happening in battle
- Added missing animation for King Gnome
- Added Missing animations for Gnomes
- Added new visual effects to hypnotized seedlings in battle
- Fixed issues with healing in Medic Tent HP not carrying over to Battle Scene
- Added voice to Medic Fairy
- Other general bug fixes


As always, with new updates comes many in-game issues and bugs. We'd appreciate it if you reported any you run into to us! (Thank you to everyone who has already been helping us with that!)


Thanks for reading, we can't wait for you to play! ✨

Dialogue Update : The first roadmap update for Sprite's Honor is complete!

Hello, it's Holographicquad, and we are back with an update. Phase 1: 'Dialogue' of Sprite's Honor Road map is now completed. The dialogue update set out to complete all the game's dialogue and text. Here's everything new!



💬 Dialogue Updates:
- Over 200 lines of dialogue added for conversation with Teal and troop mates
- Dialogue for Sickness and Healed added
- Dialogue added for when troop mates speak to Teal
- Dialogue added for shopkeeper Oak outside of shop
- 50 new in game tips added
- 5+ new emotes added to the dialogue
- Mini tutorial for sickness added for clarity
- All text for discover item completed & added
- All text for shop item descriptions completed & added
- Dialogue added for when troop mates no longer want to speak
- Dialogue added for troop mates receiving seedlings
- Different dialogue added if troopmates are busy or idle
- Different dialogue added for different friendship levels

Other Changes :
- Icon added for healing
- smaller rock debris for clarity
- General bug fixes

As always, with new updates come in-game issues and bugs. We'd appreciate it if you reported any that you run into to us! (And thank you to everyone who has already been helping us with that!!)


Thanks for reading, we can't wait for you to play! ✨



Sprites Honor Daily Update & Fixes #6

- Fixed: Placing Seedling pen froze game
- Fixed: Issues with getting items from diving
- Added: descriptions for every item in shop
- Added: 25 new in-game tips

Sprites Honor Daily Update & Fixes #5 (If created save AFTER Update #4 Plz Read)

- Fix: Issues with later game content unlocked at the start of new save file. (If you started a new save after 'Daily Update & Fixes #4' we kindly ask that you discard of that save file as it is completely broken. You can do this by going to 'LOAD' on the start menu and selecting the red 'X' on your save file. )
- Fix: Interactions behind minimap shouldn't trigger when pressing on minimap
- Fix: Completed quest should now load from the save file
- Fix: issues with full-screen button
- Fix: Camera Zoom to be smoother
- Added: Zooming in both directions
- Added: Closing guidebook and menu with ESC
- Dialogue: Fixed Rain's dialogues that weren't showing portraits